diff --git a/README.md b/README.md index 6d085ba..ecd7b10 100644 --- a/README.md +++ b/README.md @@ -4,13 +4,17 @@ A fork of gzdoom 3.2.0 which replaces the player with Mario from Super Mario 64 This is still a work in progress. +## Download +* Go to [Actions](https://github.com/headshot2017/gzdoom-sm64/actions) page +* Click the first workflow in the list +* Scroll down to "Artifacts" and click gzdoom-sm64-release. **If you can't click it, login on GitHub** + ## Compiling Create `build` folder and run cmake inside that folder: ``` cmake .. make ``` -Alternatively you can skip this and download a development build at the Actions tab above if you wish to try this out. ## Running the game You will need a DOOM wad and the Super Mario 64 US ROM (filename sm64.us.z64) in order to play. Should work with some DOOM mods as well