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Unity3DShooting.userprefs
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Unity3DShooting.userprefs
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<Properties>
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="MonoDevelop.Default" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Code\States\ResultState.cs">
<Files>
<File FileName="Assets\Code\States\ResultState.cs" Line="27" Column="23" />
<File FileName="Assets\Code\Scripts\GameStateManager.cs" Line="1" Column="1" />
<File FileName="Assets\Code\States\GameStartState.cs" Line="1" Column="1" />
<File FileName="Assets\Code\InterFace\GameInterFace.cs" Line="1" Column="1" />
<File FileName="Assets\Code\Scripts\GameData.cs" Line="1" Column="1" />
<File FileName="Assets\Code\States\StageSelectState.cs" Line="40" Column="32" />
<File FileName="Assets\Code\States\PlayGameState.cs" Line="26" Column="33" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>