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could you make support to pass the number of players to the callbackServer
this will allow you to avoid unnecessary server query requests
The text was updated successfully, but these errors were encountered:
With every player join event?
Sorry, something went wrong.
it would be great to know the total number of players when connecting and disconnecting
haveachin
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could you make support to pass the number of players to the callbackServer
this will allow you to avoid unnecessary server query requests
The text was updated successfully, but these errors were encountered: