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This EPIC describes the effor needed in Phase 2, ragarding refining block stream simulator, adding support not only for consumer mode (mimic MN), but also for multiple publisher/consumers.
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Phase 1
Description
This EPIC describes the effor needed in Phase 1, ragarding block steam simulator creation, initial infrastructure around it, e2e testing and more.
Creation and infrastructure setup
Phase 2
Description
This EPIC describes the effor needed in Phase 2, ragarding refining block stream simulator, adding support not only for consumer mode (mimic MN), but also for multiple publisher/consumers.
Enhancement and refining
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