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glfw: wglCreateContextAttribsARB failed: winapi error #3221692565 #3109
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What version of windows are you using? |
Windows 8.1, and I confirmed that I'm using opengl 2.1 |
Go itself no longer supports Windows 8.1. https://go.dev/wiki/Windows Installing DirectX 11 might solve the issue. |
i installed directx 11 and didn't work i'm going to try to install directx 12 and see if works |
Could you try this command? go run github.com/hajimehoshi/ebiten/v2/examples/windowsize@latest -graphicslibrary=directx |
Thanks!
Well, so the problem is, Ebitengine misunderstood that OpenGL was available in your machine but the actual it was not. I'll try to fix it by checking the OpenGL availability in a more strict way. |
ok thanks |
I found this required a lot of refactoring in order to fix the issue correctly... (Related: #2714) Until I can fix this issue, could you set an environment variable |
Ebitengine Version
lastest probabk=ly
Operating System
Go Version (
go version
)1.23.1
What steps will reproduce the problem?
running the command to confirm my enviroment
What is the expected result?
What happens instead?
Anything else you feel useful to add?
maybe my pc is just bad and old, i know it doesn't run the lastest version of opengl (opengl 4.0, idk my version but is probably 2 or 3), maybe is that the problem, but there isn't a way to make it run on a older version of webgl??
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