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Stacktrace from a match against AIs where one AI had the hat barrel:
Disconnecting connection: connection(0) because handling a message of type Mirror.RpcMessage caused an Exception. This can happen if the other side accidentally (or an attacker intentionally) sent invalid data. Reason: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <cbc72d4a9767498db39486e941a498e3>:0
at HatBarrelModel.OnFire (GunStats stats) [0x0003e] in <912f8d6f363c4562a12a2363c79374ca>:0
at MeshProjectileController.InitializeProjectile (GunStats stats) [0x00023] in <912f8d6f363c4562a12a2363c79374ca>:0
at GunController.ActuallyFire () [0x0000c] in <912f8d6f363c4562a12a2363c79374ca>:0
at GunController.UserCode_RpcFire__Quaternion (UnityEngine.Quaternion rotation) [0x00036] in <912f8d6f363c4562a12a2363c79374ca>:0
(...)
The text was updated successfully, but these errors were encountered:
Stacktrace from a match against AIs where one AI had the hat barrel:
The text was updated successfully, but these errors were encountered: