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Syncing Players #615

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Fueredoriku opened this issue Apr 8, 2024 · 0 comments · Fixed by #627
Closed

Syncing Players #615

Fueredoriku opened this issue Apr 8, 2024 · 0 comments · Fixed by #627
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@Fueredoriku
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  • Syncing inputs
  • Syncing transforms
  • Syncing animations
@Fueredoriku Fueredoriku self-assigned this Apr 8, 2024
@Fueredoriku Fueredoriku converted this from a draft issue Apr 8, 2024
Fueredoriku added a commit that referenced this issue Apr 8, 2024
- Spawn players, albeit 1 too many (which should be fixed in #615 instead)
- Add basic scene changing
Fueredoriku added a commit that referenced this issue Apr 8, 2024
- Spawn players, albeit 1 too many (which should be fixed in #615 instead)
- Add basic scene changing
Fueredoriku added a commit that referenced this issue Apr 9, 2024
- Spawn players, albeit 1 too many (which should be fixed in #615 instead)
- Add basic scene changing
@Fueredoriku Fueredoriku added this to the Post-NGA Milestone milestone Apr 10, 2024
ChrisKrane pushed a commit that referenced this issue Apr 16, 2024
- Spawn players, albeit 1 too many (which should be fixed in #615 instead)
- Add basic scene changing
ChrisKrane pushed a commit that referenced this issue Apr 18, 2024
- Spawn players, albeit 1 too many (which should be fixed in #615 instead)
- Add basic scene changing
ChrisKrane added a commit that referenced this issue Apr 24, 2024
* Add level select script

* Merge steam code from dev

* rebase to dev

* Add working steamsockets connection and basic lobby UI

- Spawn players, albeit 1 too many (which should be fixed in #615 instead)
- Add basic scene changing

* Merge steam code from dev

* rebase to dev

* Add levelcard instantiation

* Add temp code

* Add working levelselect

* Add improvements from review

---------

Co-authored-by: chrisjk <[email protected]>
Fueredoriku added a commit that referenced this issue Apr 24, 2024
- Spawn players, albeit 1 too many (which should be fixed in #615 instead)
- Add basic scene changing
Fueredoriku added a commit that referenced this issue Apr 24, 2024
* Add level select script

* Merge steam code from dev

* rebase to dev

* Add working steamsockets connection and basic lobby UI

- Spawn players, albeit 1 too many (which should be fixed in #615 instead)
- Add basic scene changing

* Merge steam code from dev

* rebase to dev

* Add levelcard instantiation

* Add temp code

* Add working levelselect

* Add improvements from review

---------

Co-authored-by: chrisjk <[email protected]>
@Fueredoriku Fueredoriku linked a pull request May 2, 2024 that will close this issue
@github-project-automation github-project-automation bot moved this from TODO 🙃 to Done 🎉 in Prosjekt-Spill-H22 board May 9, 2024
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