ive node does not display textures after using LogarithmicDepthBuffer #2492
Answered
by
luohuiiqng
luohuiiqng
asked this question in
Support Q&A
-
Hello, everyone! I find that my node model texture displays an exception when I add the following code to my program. Why is this?
|
Beta Was this translation helpful? Give feedback.
Answered by
luohuiiqng
Apr 11, 2024
Replies: 2 comments 1 reply
-
If you provide a minimal program that reproduces the problem, someone may be able to investigate. |
Beta Was this translation helpful? Give feedback.
1 reply
-
The reason is the same as question, I just changed the osg version. |
Beta Was this translation helpful? Give feedback.
0 replies
Answer selected by
luohuiiqng
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
The reason is the same as question, I just changed the osg version.