-
Notifications
You must be signed in to change notification settings - Fork 0
/
template.txt
723 lines (595 loc) · 26.2 KB
/
template.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
* Template for specifying an extension to OpenGL, OpenGL ES,
* and related APIs.
*
* Last Modified Date: January 20, 2010
* Revision: 8
*
* Document Source: the OpenGL Extension Registry at
*
* http://www.opengl.org/registry/
*
* and the OpenGL ES Extension Registry at
*
* http://www.khronos.org/registry/gles/
*
* Notes:
*
* Comments in this template document are preceded by an asterisk.
* This entire section is one big comment.
*
* Extension documents are simple fixed-width ASCII text, up to 132
* characters wide. Here is a line of 132 characters for calibration:
*
*00000000011111111112222222222333333333344444444445555555555666666666677777777778888888888999999999900000000001111111111222222222233
*
* Lines should end with a hard newline. Do not assume that any
* special formatting or interpretation will be made by software
* displaying the specification.
*
* Although the extension file is formally 132 characters wide,
* text is limited to 72 characters, and only tables that require
* more than 72 character width extend to the full file width.
* Here is a line of 72 characters for calibration:
*
*00000000011111111112222222222333333333344444444445555555555666666666677
*
* The extension is completely described by its specification, mostly
* in the "Additions to <section name>" sections. These sections are
* written as though the additions described by previous extensions
* had actually been made to specified portions of the OpenGL, OpenGL
* ES, OpenGL Shading Language, GLX, EGL, or other Specification
* documents.
*
* The "Dependencies on Extension" sections are used to describe how
* the extension semantics are modified if a previous extension is not
* supported, or to indicate that a previous extension must be
* supported.
*
* When changes are made to the contents of a table, new, changed,
* and removed table entries must be identified. All fields of
* changed table entires should be included, even if not all fields
* have changed.
*
* An extension specification is always written against given
* version(s) of Specifications, which must be identified in the
* Dependencies section. That is, the references and modifications in
* the extension are applied to that version of the Specification.
*
* The latest Khronos-approved version of Specifications should be
* used when writing an extension. If it is possible for the extension
* to be used with older versions of a Specification, this should also
* be described in the Dependencies section.
*
* For consistency with OpenGL and ES Specifications, extension
* documents omit gl prefixes on command names, GL_ prefixes on
* token names, and GL prefixes on type names. Vendor-specific
* suffixes are included in these files, however. The terms
* "GL" and "ES" below should be taken to refer to OpenGL and
* OpenGL ES, respectively.
*
* To be consistent with the GLX Specification, however, extensions
* defining GLX functionality include glX prefixes on command names
* and GLX_ prefixes on token names. Similarly, WGL extensions
* include wgl and WGL_ prefixes on command and token names.
*
* An extension document should by preference include all the
* sections in this template unless a particular section indicates
* its inclusion is optional. If there is no text in a section,
* this is indicated by the word "None", such as:
*
* Dependencies
*
* None
*
* While this may appear excessively verbose, the purpose is to ensure
* that extension authors document all affected parts of Specifications.
* An exception is that headers for sections of Specifications that
* are not altered by the extension may be omitted, once the extension
* has been completed. Thus for example a GLX extension need not
* retain "Changes to Chapter <N> of the OpenGL 1.X Specification"
* headers, and an OpenGL extension that does not affect per-vertex
* processing in any way need not retain "Changes to Chapter 2...".
*
* Lower-case or numeric subscripts of upper-case variables are
* simply appended to the variable. For example "R subscript t"
* is written as Rt. If it is not easy to distinguish the variable
* from the subscript, an underbar is used to separate them. For
* example, "R subscript T" is written as R_T.
*
* Multiplication is indicated with an asterisk, not by adjacency
* of two variables.
*
* In text, parameter names are distinguished by being surrounded
* with angle brackets. For example, the pname parameter to
* TexParameter is written as <pname>.
*
* Math symbols (such as the 'tau', 'lambda', and 'rho' defined
* by the texturing section) should be completely written out
* in ASCII as described, rather than assuming a non-ASCII
* character set.
*
* The template proper follows.
************************************************************************
Name
* The formal name of the extension. The prefix of the name is a
* vendor-specific tag. This is a short, capitalized string unique
* to that vendor, such as "SGI" and "IBM" for those respective
* companies. The prefix may also be "EXT" is two or more vendors
* have agreed to support the extension, "ARB" if the OpenGL ARB
* Working Group has voted to approve the extension, "OES" is the
* OpenGL ES Working Group has voted to approve the extension,
* and "KHR" if the EGL Working Group has voted to approve
* the extension.
*
* Some vendors use an additional convention where the vendor
* tag may be followed by "S" to indicate an extension
* only supported on a subset of their supported platforms,
* and may be followed by an "X" to indicate an experimental
* extension, which may be changed or withdrawn in the future.
*
* The prefix is separated from the body of the name by an
* underscore. Words within the name are also separated by
* underscores. There is no capitalization used in the body of the
* name. For example:
* Name
*
* SGI_new_extension
Name Strings
* Extensions may apply to several different APIs, and extension
* names are prefixed accordingly. The possible categories are:
*
* Extension of String query function Name prefixed by
* ------------ --------------------- ----------------
* GL and/or ES glGetString GL_
* GLU gluGetString GLU_
* GLX glXQueryExtensionsString GLX_
* EGL eglQueryString EGL_
* WGL glGetString, WGL_
* wglGetExtensionsStringEXT(*)
* AGL ??? ???_
*
* (*) Note: WGL extension strings are returned by both glGetString
* and (if the WGL_EXT_extensions_string extension is supported) by
* wglGetExtensionsStringEXT.
*
* For example, an SGI-specific extension which adds entry points to
* both GLX and OpenGL would be listed as:
* Name Strings
*
* GL_SGI_new_extension
* GLX_SGI_new_extension
* A multivendor extension which adds an entry point to WGL would be
* listed as:
* Name Strings
*
* WGL_EXT_new_extension
* The name strings are included in header files, and are returned
* by the string query functions as shown in the table above.
* In most cases the Name String is simply the Name prefixed
* by the relevant API.
Contact
* Name, company, and email address of people responsible for the
* extension. We suggest using 'at' instead of '@' in email
* addresses, to help prevent spam. For multivendor extensions,
* contacts from each vendor supporting the extension are preferred.
* A backup contact, in case the principal moves on, will be
* helpful. Example:
* Contact
*
* Jon Leech, Khronos (jon 'at' alumni.caltech.edu)
Contributors
* Name and company of other people who helped develop the
* extension. Credit may be given to an entire Working
* Group if contributions are too diffuse.
* Contributors
* Members of the Khronos ARB-ES Convergence TSG
Status
* If the specification is incomplete, the Status section should
* be something like
*
* XXX - Not complete yet. Do not ship!!!
*
* to indicate that nobody should ship the extension in its
* current, unfinished state. Once it is complete, Status should be
* changed to "Complete". For extensions approved by Khronos, this
* should be extended to note when the extension was approved by
* the relevant Working Group(s) and by the Khronos Promoters.
*
* Once the extension ships, its status should be changed to
* indicate this, as well as what the version number at shipping
* time is. Finally, if an extension is withdrawn (or never shipped
* due to e.g. cancellation of a product), it should be marked
* obsolete. Examples:
* Status
*
* XXX - Not complete yet!!!
* Status
*
* Complete. Approved by the Khronos Promoters on April 1, 2009.
* Status
*
* Shipping (version Major.minor)
* Status
*
* Obsolete
Version
* It's hard to generate good version numbers with version control
* systems, since extension specs may live in many different source
* trees. We now suggest including a manually-inserted date of last
* modification and version number. These should be updated only
* for meaningful changes to the extension, not just formatting.
* Version
*
* Last Modified Date: January 20, 2010
* Revision: 8
* If you do not include a date and version number when submitting
* an extension to the registry, Khronos will generate one based on
* the date the specification was received.
Number
* Extensions are numbered for documentation purposes. Each
* extension should document its interactions with the core
* Specification and with all other extensions (that are also
* supported by the vendors shipping this extension) that have lower
* numbers. For example, extension 3 should document its interactions
* with the core document and (if any) with extensions 1 and 2.
*
* The extension number has no meaning outside of the documentation.
* In particular, it is not revealed to programmers who use OpenGL.
* Extension numbers are assigned by Khronos when an extension is
* submitted to the registry.
*
* ARB and ES extensions follow separate numbering schemes from
* vendor extensions. If an extension can be implemented against
* both GL and ES, assign numbers from both registries.
Examples:
* Number
*
* 12
* Number
*
* ARB Extension #12
* Number
*
* ARB Extension #23
* OpenGL ES Extension #17
Dependencies
* List the oldest version of GL, ES, OpenGL Shading Language, GLX,
* etc.) against which this extension can be implemented, as well
* as the version and, if relevant, profile against which the
* extension is written. Because specifications can be revised
* after their initial release, affecting page and table numbering,
* also include the release date of the specifications. It is
* usually best to write the extension against the current
* versions of Specifications even if it can be successfully
* implemented against older versions).
*
* Separately list all API profiles and extensions that must be
* present for this extension to be implemented, and all extensions
* whose presence or absence modifies the operation of this
* extension.
*
* If an extension can be implemented against both GL and ES,
* document both requirements, and note if their are any
* functionality differences (typically an extension which
* works with both GL and ES will not support interactions
* with GL features not present in ES in the ES version, but
* it is still valuable to have a common extension spec).
* Dependencies
* OpenGL 3.2 (either core or compatibility profiles) is
* required.
*
* This extension is written against the OpenGL 3.2
* (Core Profile) Specification (August 3, 2009).
* Dependencies
* OpenGL 2.0 or OpenGL ES 2.0 are required.
*
* Some of the functionality of this extension is not supported
* when implemented against OpenGL ES 2.0.
*
* This extension is written against the OpenGL 2.0
* Specification (October 22, 2004).
* Dependencies
* OpenGL 1.2 is required.
*
* ARB_texture_float affects the definition of this extension.
*
* This extension is written against the OpenGL 2.1
* Specification (May 16, 2008).
Overview
* What does the extension do? What problem does it solve? This
* can include background and rationale (unlike the specification
* language proper). A common format is a single sentence
* summarizing the extension, followed by greater levels of detail
* which will help people understand the extension. Note that the
* GL Specification explicitly does not include rationale, so the
* overview is a good place to put it instead.
IP Status
* Document any known patents or other IP claims that may prohibit
* royalty-free implementation of an extension, or impose other
* constraints on implementations. It is better to write "No
* known IP claims" rather than "None", since Khronos, or the
* vendor for vendor extensions, may not know of relevant IP.
*
* Examples:
* IP Status
*
* ReallyBigCo has made unspecified IP claims against
* all implementations of this extension.
* IP Status
*
* US Patent #7,654,321, owned by ReallyBigCo, may
* be infringed by implementations of this extension.
* (note: extensions which have been approved by the Khronos
* Promoters fall under the Khronos IP agreements, which
* offer mutual protections to the members who implement
* such extensions).
* IP Status
*
* No known IP claims.
New Procedures and Functions
* List all the procedures and functions that are defined by this
* extension. Each should be suffixed using the same string as was
* chosen as the extension name prefix. All parameter names and
* types must be included, including the return values of functions.
* Follow the style used in the appropriate Specifications.
* Example:
* New Procedures and Functions
*
* void NewCommandEXT(int arg1, float arg2);
New Types
* List all new GL types defined by this extension. Include enough
* information to define a common underlying C-language binding
* definition on a per-architecture basis. For example, instead
* of saying "GLhandleARB", say:
* New Types
*
* typedef unsigned int GLhandleARB;
New Tokens
* This list should be complete. It should separate the new tokens
* based on which procedures and parameters accept them, and
* explicitly list those procedures and parameters. Token suffixes
* must match the prefix chosen for the extension name. If
* enumerant values have been assigned, include them; otherwise
* list the values as "0x????". For example:
* New Tokens
*
* Accepted by the <pname> parameters of GetBooleanv, GetIntegerv,
* GetInteger64v, GetFloatv, and GetDoublev:
*
* NEW_TOKEN_EXT 0x6042
* ANOTHER_TOKEN_EXT 0x????
* Now, for each section of the relevant Specification (GL, ES, GLX,
* EGL, etc.), show in detail all changes to the Specification
* document required to completely describe this extension. Changes
* should be written in the style of the specifications and should be
* phrased as changes to specific, identifiable parts of the document.
* In each section heading, include the version of the specification
* being modified. If an extension is being written against both GL
* and ES, it is usually best to show changes against the GL
* Specification, then summarize differences when implemented with
* ES in a "Dependencies" section following the changes (see below).
Additions to Chapter 2 of the OpenGL 3.2 (Core Profile) Specification
(OpenGL Operation)
* Include any new command suffixes here (section 2.3)
* Include any new error types here (section 2.5)
Additions to Chapter 3 of the OpenGL 3.2 (Core Profile) Specification
(Rasterization)
Additions to Chapter 4 of the OpenGL 3.2 (Core Profile) Specification
(Per-Fragment Operations and the Frame Buffer)
Additions to Chapter 5 of the OpenGL 3.2 (Core Profile) Specification
(Special Functions)
* List commands that are not included in display lists
* (typically, Get* commands)
Additions to Chapter 6 of the OpenGL 3.2 (Core Profile) Specification
(State and State Requests)
* The lists of state and implementation-dependent state are added
* in the "New State" section. Add queries and new attributes here.
Additions to Appendix A of the OpenGL 3.2 (Core Profile) Specification
(Invariance)
* If the utility of the extension would be increased by
* specification of invariance relationships, note that here.
Additions to Appendix D of the OpenGL 3.2 (Core Profile) Specification
(Shared Objects and Multiple Contexts)
* If object sharing behavior is affected by the extension,
* describe that in the set of sharing rules in this section.
************************************************************************
* If this is an OpenGL Shading Language extension, include a separate
* section for each affected chapter of the 1.50 (or specified version)
* Specification.
Additions to Chapter 1 of the OpenGL Shading Language 1.50 Specification
(Introduction)
Additions to Chapter 2 of the OpenGL Shading Language 1.50 Specification
(Overview of OpenGL Shading)
Additions to Chapter 3 of the OpenGL Shading Language 1.50 Specification
(Basics)
Additions to Chapter 4 of the OpenGL Shading Language 1.50 Specification
(Variables and Types)
Additions to Chapter 5 of the OpenGL Shading Language 1.50 Specification
(Operators and Expressions)
Additions to Chapter 6 of the OpenGL Shading Language 1.50 Specification
(Statements and Structure)
Additions to Chapter 7 of the OpenGL Shading Language 1.50 Specification
(Built-in Variables)
Additions to Chapter 8 of the OpenGL Shading Language 1.50 Specification
(Built-in Functions)
Additions to Chapter 9 of the OpenGL Shading Language 1.50 Specification
(Shading Language Grammar)
Additions to Chapter 10 of the OpenGL Shading Language 1.50 Specification
(Issues)
************************************************************************
* If none of the window-system integration APIs are affected by
* this extension, indicate this by
Additions to the AGL/EGL/GLX/WGL Specifications
None
* Otherwise, for a WGL or AGL extension, include a description of how
* the extension affects those APIs. WGL and AGL don't have spec
* documents, but we still phrase these sections as "Changes to the
* Specification" in anticipation of specifications being written.
Additions to the WGL Specification
Additions to the AGL Specification
************************************************************************
* For a GLX extension (since GLX has a formal Specification),
* include a separate section for each affected chapter of
* the GLX Specification:
Additions to Chapter 1 of the GLX 1.4 Specification (Overview)
Additions to Chapter 2 of the GLX 1.4 Specification (GLX Operation)
Additions to Chapter 3 of the GLX 1.4 Specification
(Functions and Errors)
Additions to Chapter 4 of the GLX 1.4 Specification
(Encoding on the X Byte Stream)
Additions to Chapter 5 of the GLX 1.4 Specification (Extending OpenGL)
Additions to Chapter 6 of the GLX 1.4 Specification (GLX Versions)
************************************************************************
* Likewise for an EGL extension.
Additions to Chapter 1 of the EGL 1.4 Specification (Overview)
Additions to Chapter 2 of the EGL 1.4 Specification (EGL Operation)
Additions to Chapter 3 of the EGL 1.4 Specification
(EGL Functions and Errors)
Additions to Chapter 4 of the EGL 1.4 Specification (Extending EGL)
Additions to Chapter 5 of the EGL 1.4 Specification
(EGL Versions and Enumerants)
Additions to Chapter 6 of the EGL 1.4 Specification (Glossary)
************************************************************************
* For an extension of any type which is to be supported by GLX indirect
* rendering, include additions to the GLX Protocol Specification.
GLX Protocol
* Add protocol here using the same format as the GLX protocol
* document. Be sure to specify the values of enumerated types.
*
* Use glXVendorPrivate for extended requests without a reply
* (e.g., new GLX commands) :
* glXVendorPrivate
*
* 1 CARD8 opcode (X assigned)
* 1 16 GLX opcode
* 2 2+(n+p)/4 request length
* 4 CARD32 vendor-specific opcode
* n LISTofBYTE vendor-specific data
* p unused, p=pad(n)
*
* Make sure to reserve a vendor-specific opcode by request from
* Khronos (just as enumerant values are assigned on request), then
* define the layout of the vendor-specific data.
*
* Use glXVendorPrivateWithReply for extended requests with a reply
* (e.g., new gets for OpenGL):
*
* glXVendorPrivateWithReply
*
* 1 CARD8 opcode (X assigned)
* 1 17 GLX opcode
* 2 2+(n+p)/4 request length
* 4 CARD32 vendor-specific opcode
* n LISTofBYTE vendor-specific data
* p unused, p=pad(n)
* =>
* 1 1 reply
* 1 unused
* 2 CARD16 sequence number
* 4 n reply length
* 24 LISTofBYTE returned data
* 4*n LISTofBYTE more returned data
*
* This is similar to glXVendorPrivate except you also need to
* define the layout of the returned data.
*
* For extended OpenGL commands, be sure to specify whether it is a
* rendering command or a non-rendering command, and if it is a
* rendering command, whether or not it can be large.
*
* To specify an extended visual attribute, specify a property
* type/property value pair to use with glXGetVisualConfigs.
********************************************************************
Dependencies on GL and ES profiles, versions, and other extensions
* Separately list each interaction which affects the behavior
* of this extension depending on which other extensions
* are present or on which version of Specifications this
* extension is implemented against. Examples:
* Dependencies on ARB_texture_float
*
* If ARB_texture_float is not supported, then
* delete all references to the R*F* pixel formats.
* Dependencies on OpenGL ES
*
* If implemented for OpenGL ES, this extension
* behaves as specified, except:
*
* - Ignore all references to display lists and
* immediate mode, including changes to section 5.4.
* - Ignore all references to GLX and GLX Protocol.
Errors
* This list summarizes all possible errors generated by the
* extension and should be complete (however, errors are best
* described in the extension body text as well).
New State
* Include modifications to the state tables in chapter 6 of the
* GL and/or ES Specifications (other Specifications do not
* have state tables). For each affected table, identify the
* table and describe all new or modified state values in the
* format of that table. Client state (for e.g. vertex arrays or
* pixel packing parameters) should have "client" listed in the
* Attribute column. Example:
* Changes to table 6.99, p. 516 (Funky Geometry State)
*
* Initial
* Get Value Type Get Command Value Description Sec. Attribute
* --------- ---- ----------- ------- ----------- ---- ---------
* RADIUS R GetFloatv 1.0 Disk radius 2.6 vertex
New Implementation Dependent State
* Describe all implementation dependent state in the same
* fashion. Example:
* (Changes to table 6.100, p. 518 (Implementation-Dependent State)
*
* Minimum
* Get Value Type Get Command Value Description Sec. Attribute
* --------- ---- ----------- ------- ----------- ---- ---------
* MAX_DISKS Z+ GetIntegerv 1000 Max. # of 2.5 -
* disks.
Sample Code
* For complex extensions, it may be worthwhile to include
* code samples of how to use the extension.
Conformance Tests
* If a conformance test is defined for the extension,
* summarize its basic purpose, if not necessarily its
* source code, here. If no test has been defined, note that
* they are needed.
Issues
* List remaining open issues, or closed issues whose resolution
* set a precedent or was otherwise especially interesting.
* Briefly describe each issue, options considered, the choice
* made, and the reason for that choice. The Issues section
* documents motivation, rationale, etc. while not being a
* normative part of the extension. We suggest a numerically
* order list so that issues can refer to other issues.
*
* We now recommend placing the Issues list near the end of
* the extension, since it can grow very long yet is ancillary
* to the specification itself.
Revision History
* Include important changes in the evolution of the extension.
* It's especially important to include this section if the
* extension is modified after a version has been shipped.
*
* Example (and actual revision history of the template):
* Revision 8, 2010/01/20
* - Minor updates for completeness and consistency. Push updated
* template to the public Registry.
* Revision 7, 2009/12/07
* - Generalize template to allow for ES and GL extensions
* and change references from SGI to Khronos as the
* Registry owner.
* Revision 6, 2006/10/09
* - Move registry URL to www.opengl.org.
* Revision 5, 2004/06/22
* - Update template to allow OpenGL Shading Language and EGL
* extensions. Add "Sample Code" section. Include more examples
* under "IP Status". Add the template's revision history.
* Add state table examples. Cleanup overall formatting to make
* clear what are the section headers which must be present,
* in contrast to the examples which are just part of this
* template. Add document source URL.
* Revision 4, 2003/12/19
* - Add "New Types" section.
* Revision 3, 2000/04/26
* - Add "Author Revision" field to Version section, instead of
* relying on source code control versions.