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mem.js
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mem.js
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(function() {
var Gun = typeof window !== "undefined" ? window.Gun : Gun ? Gun : require("gun/gun");
Gun.on('opt', function(ctx){
this.to.next(ctx);
var opt = ctx.opt;
//if(ctx.once){ return }
var graph = ctx.graph, acks = {}, count = 0, to;
var disk = {};
ctx.on("put", function(at) {
this.to.next(at);
Gun.graph.is(at.put, null, null);
if (!at["@"]) {
acks[at["#"]] = true;
} // only ack non-acks.
count += 1;
if (count >= (opt.batch || 10000)) {
return flush();
}
if (to) {
return;
}
to = setTimeout(flush, opt.wait || 1);
var id = at['#']
ctx.on('in', {"@": id, ok:1})
});
ctx.on('get', function(at){
//console.log("get at",at,disk);
this.to.next(at);
var lex = at.get, soul, data, opt, u;
//setTimeout(function(){
if(!lex || !(soul = lex['#'])){console.log("solex",soul,lex['#']); return }
//if(0 >= at.cap){ return }
var field = lex['.'];
data = disk[soul] || u;
if(data && field){
data = Gun.state.to(data, field);
}
ctx.on('in', {'@': at['#'], put: Gun.graph.node(data)});
//},11);
});
var map = function(val, key, node, soul){
disk[soul] = Gun.state.to(node, key, disk[soul]);
}
var wait;
var flush = function(){
//console.log("flushing",to);
if(wait){ return }
wait = true;
clearTimeout(to);
to = false;
var ack = acks;
acks = {};
wait = false;
var tmp = count;
count = 0;
//console.log("ack",ack);
Gun.obj.map(ack, function(yes, id){
ctx.on('in', {
'@': id,
err: 0,
ok: 1 // lel, hacks
});
});
if(1 < tmp){ flush() }
}
});
})();