Releases: greisane/gret
Releases · greisane/gret
v1.4.0
New
- Two operators, "Select Faces by Values" and "Face Selection to Values" as a stand-in for removed Face Map selection.
- Unity and Unreal export presets for jobs (in addon preferences).
- Allow renaming bones on rig export. Supports regex patterns.
- Export job logs are stored and can be displayed by clicking a button.
Changed
- Graft now works on meshes with multiple islands, so there's no need to separate clumps of fur.
- Better Graft and Merge UI. Enabled operator presets.
- Layout boxes moved to subpanels so they can be collapsed individually.
Removed
- Remove Align Each UV operator, useless as is and needs a rewrite.
Fixes
- Fixes for 4.0.
- Some operators were rewritten to revert to the initial state as cleanly as possible.
v1.3.0
v1.2.0
New
- Add Auto-Group Channels: Groups animation channels by their bone name.
- Add Delete Unavailable Channels: Deletes location/rotation/scale animation channels that are locked in the transform panel.
- Add Reset Stretch To Constraints: Reset rest length of "Stretch To" constraints in selected bones, or all bones if none are selected.
- Add Create Mirrored Vertex Groups: Create any missing mirror vertex groups. New vertex groups will be empty.
- Add Cut Faces (Subdivide): Subdivide selected faces and join the result with the surrounding geometry.
New operators can be toggled off in preferences.
Changed
- Sync UV Maps: Smarter and less likely to destroy layers, reports the results.
- Retarget: Allow producing the inverse result (B→A), some usability improvements, configurable vertex cap.
- Vertex Color Mapping: Add mesh/curve distance and cavity sources, add buttons to preview individual channels.
- Export Jobs: Add collection subdivision, partial mesh subdivision, shape key merge patterns, bone filter patterns, better modifier tags, configurable welding, limiting bone influences.
Removed
- Texture Bake is now disabled by default.
- Remove Replace References since it was incomplete and ID.user_remap exists.
- Remove Propagate Bone Inherit Scale, it was a one time use niche tool.
Fixes
- Fix broken shape key panel for Lattice objects.
- Fixes for Blender 3.5.
v1.1.0
v1.0.0
Reworked Merge, better normal smoothing and performance. UVs are taken into account when reducing geometry.
Export jobs can now run postprocess scripts.
Addon preferences are finally done. Most submodules can be individually toggled off.
Bugfixes and fixes for Blender 3.2.