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the importer works flawlessly even on huge maps

Import maps created in Hammer for the Source Engine to Unity.

Current features:

  • All brush geometry is imported
  • Automatic importing of required textures and materials
  • Light entities
  • Model placeholders

Missing features:

  • Automatic model decompiling and importing
  • Displacement maps
  • Draw call optimization

Installation

Basically just toss everything in the "Assets" folder to the "Assets" folder of your project.

Usage

  1. Create a new scene or open the scene you want the map to be placed in.
  2. Drag the VMF file to assets.
  3. Done!