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Currently we just re-use the float64 implementations of the trig functions in the float32 library we should implement float32 optimized versions as they would be faster and the error would make more sense.
I am pretty sure we accumulate more error by using the float64 versions because Float32.pi is very different then Float64.pi
The text was updated successfully, but these errors were encountered:
Currently we just re-use the float64 implementations of the trig functions in the float32 library we should implement float32 optimized versions as they would be faster and the error would make more sense.
I am pretty sure we accumulate more error by using the float64 versions because
Float32.pi
is very different thenFloat64.pi
The text was updated successfully, but these errors were encountered: