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I used a flat Int32Array as the constant of a kernel function, which length is 330 * 360 *240.
Based on this constant, I use this kernel function to interpolate and generate an Image with a size of 330 * 360.
However, the image gets somewhere blurry (like waves). It seems array indexing gets left or right which is similar to issue #314, but I still can not find a way to solve it.
Where does it happen?
How do we replicate the issue?
Creating a flat Int32Array as the constant for the kernel, which length is 330 * 360 * 240.
setOuput([330, 360])
setGraphical(true)
Use the kernel function to interpolate and create pixel data for the image.
Get the kernel canvas and draw it on a canvas.
How important is this (1-5)?
5, It seems like a memory allocation issue, but I have no idea how to handle it.
Expected behavior (i.e. solution)
The image created is perfect, which has no wave in this image.
Other Comments
The text was updated successfully, but these errors were encountered:
What is wrong?
I used a flat Int32Array as the constant of a kernel function, which length is 330 * 360 *240.
Based on this constant, I use this kernel function to interpolate and generate an Image with a size of 330 * 360.
However, the image gets somewhere blurry (like waves). It seems array indexing gets left or right which is similar to issue #314, but I still can not find a way to solve it.
Where does it happen?
How do we replicate the issue?
How important is this (1-5)?
5, It seems like a memory allocation issue, but I have no idea how to handle it.
Expected behavior (i.e. solution)
The image created is perfect, which has no wave in this image.
Other Comments
The text was updated successfully, but these errors were encountered: