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server_windows.go
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// Copyright 2019 Andy Pan. All rights reserved.
// Copyright 2018 Joshua J Baker. All rights reserved.
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file.
// +build windows
package gnet
import (
"errors"
"os"
"os/signal"
"runtime"
"sync"
"syscall"
"time"
)
// commandBufferSize represents the buffer size of event-loop command channel on Windows.
const (
commandBufferSize = 512
)
type server struct {
ln *listener // all the listeners
cond *sync.Cond // shutdown signaler
opts *Options // options with server
serr error // signal error
once sync.Once // make sure only signalShutdown once
codec ICodec // codec for TCP stream
loopWG sync.WaitGroup // loop close WaitGroup
logger Logger // customized logger for logging info
ticktock chan time.Duration // ticker channel
listenerWG sync.WaitGroup // listener close WaitGroup
eventHandler EventHandler // user eventHandler
subLoopGroup IEventLoopGroup // loops for handling events
}
// waitForShutdown waits for a signal to shutdown.
func (svr *server) waitForShutdown() error {
svr.cond.L.Lock()
svr.cond.Wait()
err := svr.serr
svr.cond.L.Unlock()
return err
}
// signalShutdown signals a shutdown an begins server closing.
func (svr *server) signalShutdown(err error) {
svr.once.Do(func() {
svr.cond.L.Lock()
svr.serr = err
svr.cond.Signal()
svr.cond.L.Unlock()
})
}
func (svr *server) startListener() {
svr.listenerWG.Add(1)
go func() {
svr.listenerRun()
svr.listenerWG.Done()
}()
}
func (svr *server) startLoops(numEventLoop int) {
for i := 0; i < numEventLoop; i++ {
el := &eventloop{
ch: make(chan interface{}, commandBufferSize),
idx: i,
svr: svr,
codec: svr.codec,
connections: make(map[*stdConn]struct{}),
eventHandler: svr.eventHandler,
}
svr.subLoopGroup.register(el)
}
svr.loopWG.Add(svr.subLoopGroup.len())
svr.subLoopGroup.iterate(func(i int, el *eventloop) bool {
go el.loopRun()
return true
})
}
func (svr *server) stop() {
// Wait on a signal for shutdown.
svr.logger.Printf("server is being shutdown with err: %v\n", svr.waitForShutdown())
// Close listener.
svr.ln.close()
svr.listenerWG.Wait()
// Notify all loops to close.
svr.subLoopGroup.iterate(func(i int, el *eventloop) bool {
el.ch <- errServerShutdown
return true
})
// Wait on all loops to close.
svr.loopWG.Wait()
// Close all connections.
svr.loopWG.Add(svr.subLoopGroup.len())
svr.subLoopGroup.iterate(func(i int, el *eventloop) bool {
el.ch <- errServerShutdown
return true
})
svr.loopWG.Wait()
}
func serve(eventHandler EventHandler, listener *listener, options *Options) (err error) {
// Figure out the correct number of loops/goroutines to use.
numEventLoop := 1
if options.Multicore {
numEventLoop = runtime.NumCPU()
}
if options.NumEventLoop > 0 {
numEventLoop = options.NumEventLoop
}
svr := new(server)
svr.opts = options
svr.eventHandler = eventHandler
svr.ln = listener
switch options.LB {
case RoundRobin:
svr.subLoopGroup = new(roundRobinEventLoopGroup)
case LeastConnections:
svr.subLoopGroup = new(leastConnectionsEventLoopGroup)
case SourceAddrHash:
svr.subLoopGroup = new(sourceAddrHashEventLoopGroup)
}
svr.ticktock = make(chan time.Duration, 1)
svr.cond = sync.NewCond(&sync.Mutex{})
svr.logger = func() Logger {
if options.Logger == nil {
return defaultLogger
}
return options.Logger
}()
svr.codec = func() ICodec {
if options.Codec == nil {
return new(BuiltInFrameCodec)
}
return options.Codec
}()
server := Server{
svr: svr,
Multicore: options.Multicore,
Addr: listener.lnaddr,
NumEventLoop: numEventLoop,
ReusePort: options.ReusePort,
TCPKeepAlive: options.TCPKeepAlive,
}
switch svr.eventHandler.OnInitComplete(server) {
case None:
case Shutdown:
return
}
defer svr.eventHandler.OnShutdown(server)
shutdown := make(chan os.Signal, 1)
signal.Notify(shutdown, os.Interrupt, syscall.SIGINT, syscall.SIGTERM)
defer close(shutdown)
go func() {
if <-shutdown == nil {
return
}
svr.signalShutdown(errors.New("caught OS signal"))
}()
// Start all loops.
svr.startLoops(numEventLoop)
// Start listener.
svr.startListener()
defer svr.stop()
return
}