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Add the following error check to the error check list (assuming that list still works):
I've discovered that a level with timebug spawn greater than zero will crash if there is a detonated flammable static ball
Source: StrixToxis (Toxic Goo)
The text was updated successfully, but these errors were encountered:
Other issues with time bugs that should probably have warnings:
Sorry, something went wrong.
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Add the following error check to the error check list (assuming that list still works):
Source: StrixToxis (Toxic Goo)
The text was updated successfully, but these errors were encountered: