Skip to content

Latest commit

 

History

History
22 lines (18 loc) · 561 Bytes

README.markdown

File metadata and controls

22 lines (18 loc) · 561 Bytes

Virtual Creatures

A virtual creature evolution simulation originally written by Eric Laukien. It is based on simulations such as Karl Sim's Evolved Virtual Creatures Evolution Simulation. Creatures are created from blocks and are controlled via neural networks. These creatures live in a voxel landscape.

Uses Bullet physics and a homebrew graphics engine using OpenGL.

To compile, link to these libraries:

  • OpenGL
  • GLEW
  • SDL
  • SDL_image
  • Bullet Physics
  • LUA
  • OpenAL
  • LibOgg
  • LibVorbis

License

zlib