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Text is not rendered in the middle for some Controls #101708

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Maran23 opened this issue Jan 17, 2025 · 0 comments
Open

Text is not rendered in the middle for some Controls #101708

Maran23 opened this issue Jan 17, 2025 · 0 comments

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@Maran23
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Maran23 commented Jan 17, 2025

Tested versions

  • Reproducable in Godot 4.4.beta1
  • Not reproducable in Godot 4.3.stable

System information

Godot v4.4.beta1 - Windows 11 (build 26100) - Multi-window, 3 monitors - Vulkan (Forward+) - integrated Intel(R) Iris(R) Xe Graphics (Intel Corporation; 32.0.101.6078) - 13th Gen Intel(R) Core(TM) i7-13700H (20 threads)

Issue description

Left: Godot 4.3
Right: Godot 4.4.beta1
No changes to the Theme were made.

Image
Text is not in the middle. The OptionButton is also 1px bigger.

Image
Text is not in the middle. The Property is also 3px bigger. (Was not perfectly centered before as well). Visible property from the Window class in the Inspector.

Image
CheckBox for a Property. Got bigger, but text is as centered as it can be.

Steps to reproduce

  • Click on a Control, name it QuickOpenPanel to get same comparison as me
  • Compare some Controls in the Inspector between Godot 4.3 and Godot 4.4.beta

Minimal reproduction project (MRP)

Should not be needed since it is very easy to reproduce

@clayjohn clayjohn added this to the 4.4 milestone Jan 17, 2025
@clayjohn clayjohn moved this from Unassessed to Not Critical in 4.x Release Blockers Jan 17, 2025
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