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libX11 is hardly a deterrent for building portable binaries as it stands1, so I don't think there's too much of a priority to replace it. Godot is already set in a way that it's easy to build portable binaries if you compile on an old enough Linux distribution (typically the oldest still-supported Ubuntu LTS), or use the https://github.com/godotengine/build-containers. Footnotes
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X11
ZigX
ZIgX presentation
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