Should Show a hint in script-editor for missing call super counterpart callback function (if really existed) #6639
jzq740176597
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Scripting
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I noticed Godot is not auto completing function overrides※. I would want a ※: Of method declared in GDScript by me. Not native methods. ※※: On the virtual method on the base base. Yes, in GDScript, of course. Not native methods. ※※※: On both native virtual methods, and annotated GDScript methods. |
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Describe the project you are working on
3d
Describe the problem or limitation you are having in your project
very easy to forgot call the super callback Make debug very difficult
Describe the feature / enhancement and how it helps to overcome the problem or limitation
show hint or warning (gd already has same feature) if missing call super counterpart callback function (if really existed)
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
make debug more easy & less error-prone especially change class hierarchy later
If this enhancement will not be used often, can it be worked around with a few lines of script?
no
Is there a reason why this should be core and not an add-on in the asset library?
core
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