Allow customization of current scene position in SceneTree #6507
timothyqiu
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Engine Core
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@godotengine/godot#97914 can solve this. |
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In one of my projects, every scene is inside a second layer of ViewportContainer & Viewport to achieve retro look 3D scene while keep the UI expandable instead of zoomed.
SceneTree.current_scene
is always added as a child ofroot
. It would be better if I can change where it is located, e.g. by overriding a virtual methodSceneTree._add_current_scene(node)
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