Project setting to change folder location of internal folders ('shader_cache', 'logs', 'vulkan', etc) #10777
FireCatMagic
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Out of curiosity, why do you need to change the location of these folders? If you're looking to make an exported project portable (i.e. with all user data and cache besides the executable), #2474 would make more sense. |
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In the AppData folder there exists several folders related to internal godot things such as the shader cache. This proposal proposes adding a way to change that.
There'd be project settings (probably in advanced settings only) near the option to set a custom user:// directory. They'd have default values of "logs", "shader_cache", "vulkan" etc respectively. It would support sub directories, so "myfolder/logs" would work
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