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Godot supports remote debugging on physical or virtual device. But it works only with GDScript. So is it technically possible to implement this feature for C# scripts? I know that some other .NET frameworks for mobile development support it, so I think Godot can and need to have it as well.
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Godot supports remote debugging on physical or virtual device. But it works only with GDScript. So is it technically possible to implement this feature for C# scripts? I know that some other .NET frameworks for mobile development support it, so I think Godot can and need to have it as well.
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