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Would something like this be possible in Godot? It seems like it's definitely possible on Unity, maybe. Reading on the surface it seems to be a way to allow multiplayer in your game using Apple's GameKit which is definitely helpful to making multiplayer games easier.
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Would something like this be possible in Godot? It seems like it's definitely possible on Unity, maybe. Reading on the surface it seems to be a way to allow multiplayer in your game using Apple's GameKit which is definitely helpful to making multiplayer games easier.
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