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Web microphone input seems to be fine on Godot 4.3 here: https://goatchurch.itch.io/twovoip-mqtt |
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It looks like selecting an audio input device, such as a microphone, is not currently not supported for the web platform. Although adding a microphone to a game is currently a somewhat niche feature for web, I think that games that use proximity/voice chat or see users interacting with an LLM might benefit from support for this.
Has there been any investigation for adding support for audio input devices on web?
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