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Currently, in Godot v4.2.2 if you try to insert the code
varvariable : Array[Array[bool]]
into a script, you will get back an error that says "Nested typed collections are not supported." I was wondering if anyone knew enough about the engine to implement this, and if it should be added.
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Currently, in Godot v4.2.2 if you try to insert the code
into a script, you will get back an error that says "Nested typed collections are not supported." I was wondering if anyone knew enough about the engine to implement this, and if it should be added.
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