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Hello, it would be a good idea to implement an option that allows the execution of the active scene in the editor.
Regardless of the main scene.
Currently all plugin execution modes execute the main configured scene.
The text was updated successfully, but these errors were encountered:
Hello, it would be a good idea to implement an option that allows the execution of the active scene in the editor.
Regardless of the main scene.
Currently all plugin execution modes execute the main configured scene.
The text was updated successfully, but these errors were encountered: