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Unable to watch globals #17

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AntonC9018 opened this issue Jun 17, 2021 · 0 comments
Open

Unable to watch globals #17

AntonC9018 opened this issue Jun 17, 2021 · 0 comments
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@AntonC9018
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OS/device including version:
Windows 7, bug exists for both Godot 3.3.2 and Godot 3.2.3.

Issue description:
While debugging an ordinary console C# application I am able to evaluate globals by typing the fully qualified names of the static fields. However, while debugging a Godot application, no global symbols can be watched this way.

The watch window works only with the static variables available in the scope of the current class. E.g. watching a static variable test on the Test class while at a breakpoint in one of the methods of this class works, but only by typing test in the watch window. Test.test still shows the error.

I have made a minimal example that illustrates the issue.

Screenshots of issue:
image

@AntonC9018 AntonC9018 added the bug Something isn't working label Jun 17, 2021
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