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How to improve VisualStudio experience with Godot4 NativeAOT? #34

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GeorgeS2019 opened this issue Aug 22, 2022 · 4 comments
Open

How to improve VisualStudio experience with Godot4 NativeAOT? #34

GeorgeS2019 opened this issue Aug 22, 2022 · 4 comments
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enhancement New feature or request

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@GeorgeS2019
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Could we open the discussion?

I am curious how the Godot .NET community would react to the new possibilities borught about by Godot4 now supporting NativeAOT.

It would be great if we could discuss it HERE. I understand the official way is to discuss it at the main Godot Proposal discussion. By doing it here we could share ideas ONLY for Godot4 visual studio support.

@GeorgeS2019 GeorgeS2019 added the enhancement New feature or request label Aug 22, 2022
@GeorgeS2019
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mono aot is ok with blazor. u should know mono llvm is a proven and tested runtime, where native aot is just starting. eventually we want core and mono completely merge into one.

@GeorgeS2019
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GeorgeS2019 commented Sep 1, 2022

@GeorgeS2019
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GeorgeS2019 commented Sep 4, 2022

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