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generic icons #2

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insomniacUNDERSCORElemon opened this issue Aug 16, 2024 · 0 comments
Open

generic icons #2

insomniacUNDERSCORElemon opened this issue Aug 16, 2024 · 0 comments

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@insomniacUNDERSCORElemon
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insomniacUNDERSCORElemon commented Aug 16, 2024

The idea being that it will be easier/preferred for users to specify using one of these icons in certain cases/projects (especially early on) for organization (with-or-without a custom badge). I did a test of this. Some are grayscale (intended to use node color(s) automatically, others have color (used as-is for game mechanics, perhaps still recolored with user-specified value).

icons_test.zip

Screenshot_2024-08-16_01-49-42

This was a freeform test, as in I did not see how these actually look in Godot (I did use a grid) and the shades may not be right (especially with nodes that have 2 type colors).

Low priority, this is something that needs more community for feedback/polling on what concepts/designs are viable. A future use case for something like this would also be game jams, though I know I didn't add nearly enough.

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