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model_glossary_project.go
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model_glossary_project.go
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/*
Gridly API
Gridly API documentation
API version: 4.33.0
Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package gridly
import (
"encoding/json"
)
// GlossaryProject struct for GlossaryProject
type GlossaryProject struct {
ProjectId *int64 `json:"projectId,omitempty"`
DatabaseIds []string `json:"databaseIds,omitempty"`
}
// NewGlossaryProject instantiates a new GlossaryProject object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewGlossaryProject() *GlossaryProject {
this := GlossaryProject{}
return &this
}
// NewGlossaryProjectWithDefaults instantiates a new GlossaryProject object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewGlossaryProjectWithDefaults() *GlossaryProject {
this := GlossaryProject{}
return &this
}
// GetProjectId returns the ProjectId field value if set, zero value otherwise.
func (o *GlossaryProject) GetProjectId() int64 {
if o == nil || isNil(o.ProjectId) {
var ret int64
return ret
}
return *o.ProjectId
}
// GetProjectIdOk returns a tuple with the ProjectId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *GlossaryProject) GetProjectIdOk() (*int64, bool) {
if o == nil || isNil(o.ProjectId) {
return nil, false
}
return o.ProjectId, true
}
// HasProjectId returns a boolean if a field has been set.
func (o *GlossaryProject) HasProjectId() bool {
if o != nil && !isNil(o.ProjectId) {
return true
}
return false
}
// SetProjectId gets a reference to the given int64 and assigns it to the ProjectId field.
func (o *GlossaryProject) SetProjectId(v int64) {
o.ProjectId = &v
}
// GetDatabaseIds returns the DatabaseIds field value if set, zero value otherwise.
func (o *GlossaryProject) GetDatabaseIds() []string {
if o == nil || isNil(o.DatabaseIds) {
var ret []string
return ret
}
return o.DatabaseIds
}
// GetDatabaseIdsOk returns a tuple with the DatabaseIds field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *GlossaryProject) GetDatabaseIdsOk() ([]string, bool) {
if o == nil || isNil(o.DatabaseIds) {
return nil, false
}
return o.DatabaseIds, true
}
// HasDatabaseIds returns a boolean if a field has been set.
func (o *GlossaryProject) HasDatabaseIds() bool {
if o != nil && !isNil(o.DatabaseIds) {
return true
}
return false
}
// SetDatabaseIds gets a reference to the given []string and assigns it to the DatabaseIds field.
func (o *GlossaryProject) SetDatabaseIds(v []string) {
o.DatabaseIds = v
}
func (o GlossaryProject) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if !isNil(o.ProjectId) {
toSerialize["projectId"] = o.ProjectId
}
if !isNil(o.DatabaseIds) {
toSerialize["databaseIds"] = o.DatabaseIds
}
return json.Marshal(toSerialize)
}
type NullableGlossaryProject struct {
value *GlossaryProject
isSet bool
}
func (v NullableGlossaryProject) Get() *GlossaryProject {
return v.value
}
func (v *NullableGlossaryProject) Set(val *GlossaryProject) {
v.value = val
v.isSet = true
}
func (v NullableGlossaryProject) IsSet() bool {
return v.isSet
}
func (v *NullableGlossaryProject) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableGlossaryProject(val *GlossaryProject) *NullableGlossaryProject {
return &NullableGlossaryProject{value: val, isSet: true}
}
func (v NullableGlossaryProject) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableGlossaryProject) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}