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UpdateGlossary.md

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UpdateGlossary

Properties

Name Type Description Notes
Name Pointer to string [optional]
Description Pointer to string [optional]
Langs Pointer to []string [optional]
Projects Pointer to []GlossaryProject [optional]

Methods

NewUpdateGlossary

func NewUpdateGlossary() *UpdateGlossary

NewUpdateGlossary instantiates a new UpdateGlossary object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewUpdateGlossaryWithDefaults

func NewUpdateGlossaryWithDefaults() *UpdateGlossary

NewUpdateGlossaryWithDefaults instantiates a new UpdateGlossary object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetName

func (o *UpdateGlossary) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *UpdateGlossary) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *UpdateGlossary) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *UpdateGlossary) HasName() bool

HasName returns a boolean if a field has been set.

GetDescription

func (o *UpdateGlossary) GetDescription() string

GetDescription returns the Description field if non-nil, zero value otherwise.

GetDescriptionOk

func (o *UpdateGlossary) GetDescriptionOk() (*string, bool)

GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDescription

func (o *UpdateGlossary) SetDescription(v string)

SetDescription sets Description field to given value.

HasDescription

func (o *UpdateGlossary) HasDescription() bool

HasDescription returns a boolean if a field has been set.

GetLangs

func (o *UpdateGlossary) GetLangs() []string

GetLangs returns the Langs field if non-nil, zero value otherwise.

GetLangsOk

func (o *UpdateGlossary) GetLangsOk() (*[]string, bool)

GetLangsOk returns a tuple with the Langs field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLangs

func (o *UpdateGlossary) SetLangs(v []string)

SetLangs sets Langs field to given value.

HasLangs

func (o *UpdateGlossary) HasLangs() bool

HasLangs returns a boolean if a field has been set.

GetProjects

func (o *UpdateGlossary) GetProjects() []GlossaryProject

GetProjects returns the Projects field if non-nil, zero value otherwise.

GetProjectsOk

func (o *UpdateGlossary) GetProjectsOk() (*[]GlossaryProject, bool)

GetProjectsOk returns a tuple with the Projects field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetProjects

func (o *UpdateGlossary) SetProjects(v []GlossaryProject)

SetProjects sets Projects field to given value.

HasProjects

func (o *UpdateGlossary) HasProjects() bool

HasProjects returns a boolean if a field has been set.

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