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The splitter is an enemy type which spawns more enemies. It can spawn them over time, or on death, based on exported variables.
The spawning is considered an attack animation. It stops moving for some time to do it.
There can only be a certain number of spawned enemies alive, determined by an exported variable.
The text was updated successfully, but these errors were encountered:
The splitter is an enemy type which spawns more enemies. It can spawn them over time, or on death, based on exported variables.
The spawning is considered an attack animation. It stops moving for some time to do it.
There can only be a certain number of spawned enemies alive, determined by an exported variable.
The text was updated successfully, but these errors were encountered: