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Enemy Movement and Navigation #72

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Justin1L8 opened this issue Oct 2, 2024 · 0 comments · Fixed by #118
Closed

Enemy Movement and Navigation #72

Justin1L8 opened this issue Oct 2, 2024 · 0 comments · Fixed by #118
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Enemy Tasks related to enemies

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@Justin1L8
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Create a function for the enemy to approach a certain point.
This should use a NavigationAgent2D to correctly path-find to the player through complex terrain.

You may want to call this function on the player's position in the _process function for testing, it should eventually be handled by #70.

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Labels
Enemy Tasks related to enemies
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