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Dungeon 2 changing water level #201

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Justin1L8 opened this issue Nov 21, 2024 · 1 comment
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Dungeon 2 changing water level #201

Justin1L8 opened this issue Nov 21, 2024 · 1 comment
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Dungeon Tasks related to dungeon mechanics

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@Justin1L8
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  • Create a switch which toggles the water level between low and high (no animation is necessary; it will only affect things off-screen).
  • Water level must save between scenes.
  • Level team will create some nodes that only exist in the raised state, and some that exist in the lower state. Create a way to enable/disable these nodes dynamically based on the water level.
  • Water level must be remembered between scenes.
@Justin1L8 Justin1L8 added the Dungeon Tasks related to dungeon mechanics label Nov 21, 2024
@Justin1L8 Justin1L8 self-assigned this Nov 23, 2024
@micycle8778 micycle8778 moved this from Unassigned to In Progress in Fetch Quest Fall 2024 Project Nov 23, 2024
@Justin1L8
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This is finished. Currently it's only in LevelDesignMain, not in main

@github-project-automation github-project-automation bot moved this from In Progress to Completed in Fetch Quest Fall 2024 Project Nov 23, 2024
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