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sql.go
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sql.go
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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package sql provides a generic interface around SQL (or SQL-like)
// databases.
//
// The sql package must be used in conjunction with a database driver.
// See https://golang.org/s/sqldrivers for a list of drivers.
//
// For more usage examples, see the wiki page at
// https://golang.org/s/sqlwiki.
package sql
import (
"database/sql/driver"
"errors"
"fmt"
"io"
"runtime"
"sort"
"sync"
"sync/atomic"
"time"
)
var (
driversMu sync.RWMutex
drivers = make(map[string]driver.Driver)
)
// nowFunc returns the current time; it's overridden in tests.
var nowFunc = time.Now
// Register makes a database driver available by the provided name.
// If Register is called twice with the same name or if driver is nil,
// it panics.
func Register(name string, driver driver.Driver) {
driversMu.Lock()
defer driversMu.Unlock()
if driver == nil {
panic("sql: Register driver is nil")
}
if _, dup := drivers[name]; dup {
panic("sql: Register called twice for driver " + name)
}
drivers[name] = driver
}
func unregisterAllDrivers() {
driversMu.Lock()
defer driversMu.Unlock()
// For tests.
drivers = make(map[string]driver.Driver)
}
// Drivers returns a sorted list of the names of the registered drivers.
func Drivers() []string {
driversMu.RLock()
defer driversMu.RUnlock()
var list []string
for name := range drivers {
list = append(list, name)
}
sort.Strings(list)
return list
}
// RawBytes is a byte slice that holds a reference to memory owned by
// the database itself. After a Scan into a RawBytes, the slice is only
// valid until the next call to Next, Scan, or Close.
type RawBytes []byte
// NullString represents a string that may be null.
// NullString implements the Scanner interface so
// it can be used as a scan destination:
//
// var s NullString
// err := db.QueryRow("SELECT name FROM foo WHERE id=?", id).Scan(&s)
// ...
// if s.Valid {
// // use s.String
// } else {
// // NULL value
// }
//
type NullString struct {
String string
Valid bool // Valid is true if String is not NULL
}
// Scan implements the Scanner interface.
func (ns *NullString) Scan(value interface{}) error {
if value == nil {
ns.String, ns.Valid = "", false
return nil
}
ns.Valid = true
return convertAssign(&ns.String, value)
}
// Value implements the driver Valuer interface.
func (ns NullString) Value() (driver.Value, error) {
if !ns.Valid {
return nil, nil
}
return ns.String, nil
}
// NullInt64 represents an int64 that may be null.
// NullInt64 implements the Scanner interface so
// it can be used as a scan destination, similar to NullString.
type NullInt64 struct {
Int64 int64
Valid bool // Valid is true if Int64 is not NULL
}
// Scan implements the Scanner interface.
func (n *NullInt64) Scan(value interface{}) error {
if value == nil {
n.Int64, n.Valid = 0, false
return nil
}
n.Valid = true
return convertAssign(&n.Int64, value)
}
// Value implements the driver Valuer interface.
func (n NullInt64) Value() (driver.Value, error) {
if !n.Valid {
return nil, nil
}
return n.Int64, nil
}
// NullFloat64 represents a float64 that may be null.
// NullFloat64 implements the Scanner interface so
// it can be used as a scan destination, similar to NullString.
type NullFloat64 struct {
Float64 float64
Valid bool // Valid is true if Float64 is not NULL
}
// Scan implements the Scanner interface.
func (n *NullFloat64) Scan(value interface{}) error {
if value == nil {
n.Float64, n.Valid = 0, false
return nil
}
n.Valid = true
return convertAssign(&n.Float64, value)
}
// Value implements the driver Valuer interface.
func (n NullFloat64) Value() (driver.Value, error) {
if !n.Valid {
return nil, nil
}
return n.Float64, nil
}
// NullBool represents a bool that may be null.
// NullBool implements the Scanner interface so
// it can be used as a scan destination, similar to NullString.
type NullBool struct {
Bool bool
Valid bool // Valid is true if Bool is not NULL
}
// Scan implements the Scanner interface.
func (n *NullBool) Scan(value interface{}) error {
if value == nil {
n.Bool, n.Valid = false, false
return nil
}
n.Valid = true
return convertAssign(&n.Bool, value)
}
// Value implements the driver Valuer interface.
func (n NullBool) Value() (driver.Value, error) {
if !n.Valid {
return nil, nil
}
return n.Bool, nil
}
// Scanner is an interface used by Scan.
type Scanner interface {
// Scan assigns a value from a database driver.
//
// The src value will be of one of the following types:
//
// int64
// float64
// bool
// []byte
// string
// time.Time
// nil - for NULL values
//
// An error should be returned if the value can not be stored
// without loss of information.
Scan(src interface{}) error
}
// ErrNoRows is returned by Scan when QueryRow doesn't return a
// row. In such a case, QueryRow returns a placeholder *Row value that
// defers this error until a Scan.
var ErrNoRows = errors.New("sql: no rows in result set")
// DB is a database handle representing a pool of zero or more
// underlying connections. It's safe for concurrent use by multiple
// goroutines.
//
// The sql package creates and frees connections automatically; it
// also maintains a free pool of idle connections. If the database has
// a concept of per-connection state, such state can only be reliably
// observed within a transaction. Once DB.Begin is called, the
// returned Tx is bound to a single connection. Once Commit or
// Rollback is called on the transaction, that transaction's
// connection is returned to DB's idle connection pool. The pool size
// can be controlled with SetMaxIdleConns.
type DB struct {
driver driver.Driver
dsn string
// numClosed is an atomic counter which represents a total number of
// closed connections. Stmt.openStmt checks it before cleaning closed
// connections in Stmt.css.
numClosed uint64
mu sync.Mutex // protects following fields
freeConn []*driverConn
connRequests []chan connRequest
numOpen int // number of opened and pending open connections
// Used to signal the need for new connections
// a goroutine running connectionOpener() reads on this chan and
// maybeOpenNewConnections sends on the chan (one send per needed connection)
// It is closed during db.Close(). The close tells the connectionOpener
// goroutine to exit.
openerCh chan struct{}
closed bool
dep map[finalCloser]depSet
lastPut map[*driverConn]string // stacktrace of last conn's put; debug only
maxIdle int // zero means defaultMaxIdleConns; negative means 0
maxOpen int // <= 0 means unlimited
maxLifetime time.Duration // maximum amount of time a connection may be reused
cleanerCh chan struct{}
}
// connReuseStrategy determines how (*DB).conn returns database connections.
type connReuseStrategy uint8
const (
// alwaysNewConn forces a new connection to the database.
alwaysNewConn connReuseStrategy = iota
// cachedOrNewConn returns a cached connection, if available, else waits
// for one to become available (if MaxOpenConns has been reached) or
// creates a new database connection.
cachedOrNewConn
)
// driverConn wraps a driver.Conn with a mutex, to
// be held during all calls into the Conn. (including any calls onto
// interfaces returned via that Conn, such as calls on Tx, Stmt,
// Result, Rows)
type driverConn struct {
db *DB
createdAt time.Time
sync.Mutex // guards following
ci driver.Conn
closed bool
finalClosed bool // ci.Close has been called
openStmt map[driver.Stmt]bool
// guarded by db.mu
inUse bool
onPut []func() // code (with db.mu held) run when conn is next returned
dbmuClosed bool // same as closed, but guarded by db.mu, for removeClosedStmtLocked
}
func (dc *driverConn) releaseConn(err error) {
dc.db.putConn(dc, err)
}
func (dc *driverConn) removeOpenStmt(si driver.Stmt) {
dc.Lock()
defer dc.Unlock()
delete(dc.openStmt, si)
}
func (dc *driverConn) expired(timeout time.Duration) bool {
if timeout <= 0 {
return false
}
return dc.createdAt.Add(timeout).Before(nowFunc())
}
func (dc *driverConn) prepareLocked(query string) (driver.Stmt, error) {
si, err := dc.ci.Prepare(query)
if err == nil {
// Track each driverConn's open statements, so we can close them
// before closing the conn.
//
// TODO(bradfitz): let drivers opt out of caring about
// stmt closes if the conn is about to close anyway? For now
// do the safe thing, in case stmts need to be closed.
//
// TODO(bradfitz): after Go 1.2, closing driver.Stmts
// should be moved to driverStmt, using unique
// *driverStmts everywhere (including from
// *Stmt.connStmt, instead of returning a
// driver.Stmt), using driverStmt as a pointer
// everywhere, and making it a finalCloser.
if dc.openStmt == nil {
dc.openStmt = make(map[driver.Stmt]bool)
}
dc.openStmt[si] = true
}
return si, err
}
// the dc.db's Mutex is held.
func (dc *driverConn) closeDBLocked() func() error {
dc.Lock()
defer dc.Unlock()
if dc.closed {
return func() error { return errors.New("sql: duplicate driverConn close") }
}
dc.closed = true
return dc.db.removeDepLocked(dc, dc)
}
func (dc *driverConn) Close() error {
dc.Lock()
if dc.closed {
dc.Unlock()
return errors.New("sql: duplicate driverConn close")
}
dc.closed = true
dc.Unlock() // not defer; removeDep finalClose calls may need to lock
// And now updates that require holding dc.mu.Lock.
dc.db.mu.Lock()
dc.dbmuClosed = true
fn := dc.db.removeDepLocked(dc, dc)
dc.db.mu.Unlock()
return fn()
}
func (dc *driverConn) finalClose() error {
dc.Lock()
for si := range dc.openStmt {
si.Close()
}
dc.openStmt = nil
err := dc.ci.Close()
dc.ci = nil
dc.finalClosed = true
dc.Unlock()
dc.db.mu.Lock()
dc.db.numOpen--
dc.db.maybeOpenNewConnections()
dc.db.mu.Unlock()
atomic.AddUint64(&dc.db.numClosed, 1)
return err
}
// driverStmt associates a driver.Stmt with the
// *driverConn from which it came, so the driverConn's lock can be
// held during calls.
type driverStmt struct {
sync.Locker // the *driverConn
si driver.Stmt
}
func (ds *driverStmt) Close() error {
ds.Lock()
defer ds.Unlock()
return ds.si.Close()
}
// depSet is a finalCloser's outstanding dependencies
type depSet map[interface{}]bool // set of true bools
// The finalCloser interface is used by (*DB).addDep and related
// dependency reference counting.
type finalCloser interface {
// finalClose is called when the reference count of an object
// goes to zero. (*DB).mu is not held while calling it.
finalClose() error
}
// addDep notes that x now depends on dep, and x's finalClose won't be
// called until all of x's dependencies are removed with removeDep.
func (db *DB) addDep(x finalCloser, dep interface{}) {
//println(fmt.Sprintf("addDep(%T %p, %T %p)", x, x, dep, dep))
db.mu.Lock()
defer db.mu.Unlock()
db.addDepLocked(x, dep)
}
func (db *DB) addDepLocked(x finalCloser, dep interface{}) {
if db.dep == nil {
db.dep = make(map[finalCloser]depSet)
}
xdep := db.dep[x]
if xdep == nil {
xdep = make(depSet)
db.dep[x] = xdep
}
xdep[dep] = true
}
// removeDep notes that x no longer depends on dep.
// If x still has dependencies, nil is returned.
// If x no longer has any dependencies, its finalClose method will be
// called and its error value will be returned.
func (db *DB) removeDep(x finalCloser, dep interface{}) error {
db.mu.Lock()
fn := db.removeDepLocked(x, dep)
db.mu.Unlock()
return fn()
}
func (db *DB) removeDepLocked(x finalCloser, dep interface{}) func() error {
//println(fmt.Sprintf("removeDep(%T %p, %T %p)", x, x, dep, dep))
xdep, ok := db.dep[x]
if !ok {
panic(fmt.Sprintf("unpaired removeDep: no deps for %T", x))
}
l0 := len(xdep)
delete(xdep, dep)
switch len(xdep) {
case l0:
// Nothing removed. Shouldn't happen.
panic(fmt.Sprintf("unpaired removeDep: no %T dep on %T", dep, x))
case 0:
// No more dependencies.
delete(db.dep, x)
return x.finalClose
default:
// Dependencies remain.
return func() error { return nil }
}
}
// This is the size of the connectionOpener request chan (DB.openerCh).
// This value should be larger than the maximum typical value
// used for db.maxOpen. If maxOpen is significantly larger than
// connectionRequestQueueSize then it is possible for ALL calls into the *DB
// to block until the connectionOpener can satisfy the backlog of requests.
var connectionRequestQueueSize = 1000000
// Open opens a database specified by its database driver name and a
// driver-specific data source name, usually consisting of at least a
// database name and connection information.
//
// Most users will open a database via a driver-specific connection
// helper function that returns a *DB. No database drivers are included
// in the Go standard library. See https://golang.org/s/sqldrivers for
// a list of third-party drivers.
//
// Open may just validate its arguments without creating a connection
// to the database. To verify that the data source name is valid, call
// Ping.
//
// The returned DB is safe for concurrent use by multiple goroutines
// and maintains its own pool of idle connections. Thus, the Open
// function should be called just once. It is rarely necessary to
// close a DB.
func Open(driverName, dataSourceName string) (*DB, error) {
driversMu.RLock()
driveri, ok := drivers[driverName]
driversMu.RUnlock()
if !ok {
return nil, fmt.Errorf("sql: unknown driver %q (forgotten import?)", driverName)
}
db := &DB{
driver: driveri,
dsn: dataSourceName,
openerCh: make(chan struct{}, connectionRequestQueueSize),
lastPut: make(map[*driverConn]string),
}
go db.connectionOpener()
return db, nil
}
// Ping verifies a connection to the database is still alive,
// establishing a connection if necessary.
func (db *DB) Ping() error {
// TODO(bradfitz): give drivers an optional hook to implement
// this in a more efficient or more reliable way, if they
// have one.
dc, err := db.conn(cachedOrNewConn)
if err != nil {
return err
}
db.putConn(dc, nil)
return nil
}
// Close closes the database, releasing any open resources.
//
// It is rare to Close a DB, as the DB handle is meant to be
// long-lived and shared between many goroutines.
func (db *DB) Close() error {
db.mu.Lock()
if db.closed { // Make DB.Close idempotent
db.mu.Unlock()
return nil
}
close(db.openerCh)
if db.cleanerCh != nil {
close(db.cleanerCh)
}
var err error
fns := make([]func() error, 0, len(db.freeConn))
for _, dc := range db.freeConn {
fns = append(fns, dc.closeDBLocked())
}
db.freeConn = nil
db.closed = true
for _, req := range db.connRequests {
close(req)
}
db.mu.Unlock()
for _, fn := range fns {
err1 := fn()
if err1 != nil {
err = err1
}
}
return err
}
const defaultMaxIdleConns = 2
func (db *DB) maxIdleConnsLocked() int {
n := db.maxIdle
switch {
case n == 0:
// TODO(bradfitz): ask driver, if supported, for its default preference
return defaultMaxIdleConns
case n < 0:
return 0
default:
return n
}
}
// SetMaxIdleConns sets the maximum number of connections in the idle
// connection pool.
//
// If MaxOpenConns is greater than 0 but less than the new MaxIdleConns
// then the new MaxIdleConns will be reduced to match the MaxOpenConns limit
//
// If n <= 0, no idle connections are retained.
func (db *DB) SetMaxIdleConns(n int) {
db.mu.Lock()
if n > 0 {
db.maxIdle = n
} else {
// No idle connections.
db.maxIdle = -1
}
// Make sure maxIdle doesn't exceed maxOpen
if db.maxOpen > 0 && db.maxIdleConnsLocked() > db.maxOpen {
db.maxIdle = db.maxOpen
}
var closing []*driverConn
idleCount := len(db.freeConn)
maxIdle := db.maxIdleConnsLocked()
if idleCount > maxIdle {
closing = db.freeConn[maxIdle:]
db.freeConn = db.freeConn[:maxIdle]
}
db.mu.Unlock()
for _, c := range closing {
c.Close()
}
}
// SetMaxOpenConns sets the maximum number of open connections to the database.
//
// If MaxIdleConns is greater than 0 and the new MaxOpenConns is less than
// MaxIdleConns, then MaxIdleConns will be reduced to match the new
// MaxOpenConns limit
//
// If n <= 0, then there is no limit on the number of open connections.
// The default is 0 (unlimited).
func (db *DB) SetMaxOpenConns(n int) {
db.mu.Lock()
db.maxOpen = n
if n < 0 {
db.maxOpen = 0
}
syncMaxIdle := db.maxOpen > 0 && db.maxIdleConnsLocked() > db.maxOpen
db.mu.Unlock()
if syncMaxIdle {
db.SetMaxIdleConns(n)
}
}
// SetConnMaxLifetime sets the maximum amount of time a connection may be reused.
//
// Expired connections may be closed lazily before reuse.
//
// If d <= 0, connections are reused forever.
func (db *DB) SetConnMaxLifetime(d time.Duration) {
if d < 0 {
d = 0
}
db.mu.Lock()
// wake cleaner up when lifetime is shortened.
if d > 0 && d < db.maxLifetime && db.cleanerCh != nil {
select {
case db.cleanerCh <- struct{}{}:
default:
}
}
db.maxLifetime = d
db.startCleanerLocked()
db.mu.Unlock()
}
// startCleanerLocked starts connectionCleaner if needed.
func (db *DB) startCleanerLocked() {
if db.maxLifetime > 0 && db.numOpen > 0 && db.cleanerCh == nil {
db.cleanerCh = make(chan struct{}, 1)
go db.connectionCleaner(db.maxLifetime)
}
}
func (db *DB) connectionCleaner(d time.Duration) {
const minInterval = time.Second
if d < minInterval {
d = minInterval
}
t := time.NewTimer(d)
for {
select {
case <-t.C:
case <-db.cleanerCh: // maxLifetime was changed or db was closed.
}
db.mu.Lock()
d = db.maxLifetime
if db.closed || db.numOpen == 0 || d <= 0 {
db.cleanerCh = nil
db.mu.Unlock()
return
}
expiredSince := nowFunc().Add(-d)
var closing []*driverConn
for i := 0; i < len(db.freeConn); i++ {
c := db.freeConn[i]
if c.createdAt.Before(expiredSince) {
closing = append(closing, c)
last := len(db.freeConn) - 1
db.freeConn[i] = db.freeConn[last]
db.freeConn[last] = nil
db.freeConn = db.freeConn[:last]
i--
}
}
db.mu.Unlock()
for _, c := range closing {
c.Close()
}
if d < minInterval {
d = minInterval
}
t.Reset(d)
}
}
// DBStats contains database statistics.
type DBStats struct {
// OpenConnections is the number of open connections to the database.
OpenConnections int
}
// Stats returns database statistics.
func (db *DB) Stats() DBStats {
db.mu.Lock()
stats := DBStats{
OpenConnections: db.numOpen,
}
db.mu.Unlock()
return stats
}
// Assumes db.mu is locked.
// If there are connRequests and the connection limit hasn't been reached,
// then tell the connectionOpener to open new connections.
func (db *DB) maybeOpenNewConnections() {
numRequests := len(db.connRequests)
if db.maxOpen > 0 {
numCanOpen := db.maxOpen - db.numOpen
if numRequests > numCanOpen {
numRequests = numCanOpen
}
}
for numRequests > 0 {
db.numOpen++ // optimistically
numRequests--
db.openerCh <- struct{}{}
}
}
// Runs in a separate goroutine, opens new connections when requested.
func (db *DB) connectionOpener() {
for range db.openerCh {
db.openNewConnection()
}
}
// Open one new connection
func (db *DB) openNewConnection() {
// maybeOpenNewConnctions has already executed db.numOpen++ before it sent
// on db.openerCh. This function must execute db.numOpen-- if the
// connection fails or is closed before returning.
ci, err := db.driver.Open(db.dsn)
db.mu.Lock()
defer db.mu.Unlock()
if db.closed {
if err == nil {
ci.Close()
}
db.numOpen--
return
}
if err != nil {
db.numOpen--
db.putConnDBLocked(nil, err)
db.maybeOpenNewConnections()
return
}
dc := &driverConn{
db: db,
createdAt: nowFunc(),
ci: ci,
}
if db.putConnDBLocked(dc, err) {
db.addDepLocked(dc, dc)
} else {
db.numOpen--
ci.Close()
}
}
// connRequest represents one request for a new connection
// When there are no idle connections available, DB.conn will create
// a new connRequest and put it on the db.connRequests list.
type connRequest struct {
conn *driverConn
err error
}
var errDBClosed = errors.New("sql: database is closed")
// conn returns a newly-opened or cached *driverConn.
func (db *DB) conn(strategy connReuseStrategy) (*driverConn, error) {
db.mu.Lock()
if db.closed {
db.mu.Unlock()
return nil, errDBClosed
}
lifetime := db.maxLifetime
// Prefer a free connection, if possible.
numFree := len(db.freeConn)
if strategy == cachedOrNewConn && numFree > 0 {
conn := db.freeConn[0]
copy(db.freeConn, db.freeConn[1:])
db.freeConn = db.freeConn[:numFree-1]
conn.inUse = true
db.mu.Unlock()
if conn.expired(lifetime) {
conn.Close()
return nil, driver.ErrBadConn
}
return conn, nil
}
// Out of free connections or we were asked not to use one. If we're not
// allowed to open any more connections, make a request and wait.
if db.maxOpen > 0 && db.numOpen >= db.maxOpen {
// Make the connRequest channel. It's buffered so that the
// connectionOpener doesn't block while waiting for the req to be read.
req := make(chan connRequest, 1)
db.connRequests = append(db.connRequests, req)
db.mu.Unlock()
ret, ok := <-req
if !ok {
return nil, errDBClosed
}
if ret.err == nil && ret.conn.expired(lifetime) {
ret.conn.Close()
return nil, driver.ErrBadConn
}
return ret.conn, ret.err
}
db.numOpen++ // optimistically
db.mu.Unlock()
ci, err := db.driver.Open(db.dsn)
if err != nil {
db.mu.Lock()
db.numOpen-- // correct for earlier optimism
db.maybeOpenNewConnections()
db.mu.Unlock()
return nil, err
}
db.mu.Lock()
dc := &driverConn{
db: db,
createdAt: nowFunc(),
ci: ci,
}
db.addDepLocked(dc, dc)
dc.inUse = true
db.mu.Unlock()
return dc, nil
}
var (
errConnClosed = errors.New("database/sql: internal sentinel error: conn is closed")
errConnBusy = errors.New("database/sql: internal sentinel error: conn is busy")
)
// putConnHook is a hook for testing.
var putConnHook func(*DB, *driverConn)
// noteUnusedDriverStatement notes that si is no longer used and should
// be closed whenever possible (when c is next not in use), unless c is
// already closed.
func (db *DB) noteUnusedDriverStatement(c *driverConn, si driver.Stmt) {
db.mu.Lock()
defer db.mu.Unlock()
if c.inUse {
c.onPut = append(c.onPut, func() {
si.Close()
})
} else {
c.Lock()
defer c.Unlock()
if !c.finalClosed {
si.Close()
}
}
}
// debugGetPut determines whether getConn & putConn calls' stack traces
// are returned for more verbose crashes.
const debugGetPut = false
// putConn adds a connection to the db's free pool.
// err is optionally the last error that occurred on this connection.
func (db *DB) putConn(dc *driverConn, err error) {
db.mu.Lock()
if !dc.inUse {
if debugGetPut {
fmt.Printf("putConn(%v) DUPLICATE was: %s\n\nPREVIOUS was: %s", dc, stack(), db.lastPut[dc])
}
panic("sql: connection returned that was never out")
}
if debugGetPut {
db.lastPut[dc] = stack()
}
dc.inUse = false
for _, fn := range dc.onPut {
fn()
}
dc.onPut = nil
if err == driver.ErrBadConn {
// Don't reuse bad connections.
// Since the conn is considered bad and is being discarded, treat it
// as closed. Don't decrement the open count here, finalClose will
// take care of that.
db.maybeOpenNewConnections()
db.mu.Unlock()
dc.Close()
return
}
if putConnHook != nil {
putConnHook(db, dc)
}
added := db.putConnDBLocked(dc, nil)
db.mu.Unlock()
if !added {
dc.Close()
}
}
func (db *DB) PoolFree() int {
db.mu.Lock()
i := len(db.freeConn)
db.mu.Unlock()
return i
}
func (db *DB) PoolMax() int {
db.mu.Lock()
i := db.maxOpen
db.mu.Unlock()
return i
}
// Satisfy a connRequest or put the driverConn in the idle pool and return true
// or return false.
// putConnDBLocked will satisfy a connRequest if there is one, or it will
// return the *driverConn to the freeConn list if err == nil and the idle
// connection limit will not be exceeded.
// If err != nil, the value of dc is ignored.
// If err == nil, then dc must not equal nil.
// If a connRequest was fulfilled or the *driverConn was placed in the
// freeConn list, then true is returned, otherwise false is returned.
func (db *DB) putConnDBLocked(dc *driverConn, err error) bool {
if db.maxOpen > 0 && db.numOpen > db.maxOpen {
return false
}
if c := len(db.connRequests); c > 0 {
req := db.connRequests[0]
// This copy is O(n) but in practice faster than a linked list.
// TODO: consider compacting it down less often and
// moving the base instead?
copy(db.connRequests, db.connRequests[1:])
db.connRequests = db.connRequests[:c-1]
if err == nil {
dc.inUse = true
}
req <- connRequest{
conn: dc,
err: err,
}
return true
} else if err == nil && !db.closed && db.maxIdleConnsLocked() > len(db.freeConn) {
db.freeConn = append(db.freeConn, dc)
db.startCleanerLocked()
return true
}
return false
}
// maxBadConnRetries is the number of maximum retries if the driver returns
// driver.ErrBadConn to signal a broken connection before forcing a new
// connection to be opened.
const maxBadConnRetries = 2
// Prepare creates a prepared statement for later queries or executions.
// Multiple queries or executions may be run concurrently from the
// returned statement.
// The caller must call the statement's Close method
// when the statement is no longer needed.
func (db *DB) Prepare(query string) (*Stmt, error) {
var stmt *Stmt
var err error
for i := 0; i < maxBadConnRetries; i++ {
stmt, err = db.prepare(query, cachedOrNewConn)
if err != driver.ErrBadConn {
break
}
}
if err == driver.ErrBadConn {
return db.prepare(query, alwaysNewConn)
}
return stmt, err
}
func (db *DB) prepare(query string, strategy connReuseStrategy) (*Stmt, error) {
// TODO: check if db.driver supports an optional
// driver.Preparer interface and call that instead, if so,
// otherwise we make a prepared statement that's bound
// to a connection, and to execute this prepared statement
// we either need to use this connection (if it's free), else
// get a new connection + re-prepare + execute on that one.
dc, err := db.conn(strategy)
if err != nil {
return nil, err
}
dc.Lock()
si, err := dc.prepareLocked(query)