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Would it be possible to add distances to vision types like blindsight?
It would be useful in a few cases. For instance, a player can have a pseudodragon as a familiar and it has 10 feet blindsight. Right now, activating blindsight using Conditional Visibility would reveal invisible enemies far beyond that distance.
The text was updated successfully, but these errors were encountered:
Would it be possible to add distances to vision types like blindsight?
It would be useful in a few cases. For instance, a player can have a pseudodragon as a familiar and it has 10 feet blindsight. Right now, activating blindsight using Conditional Visibility would reveal invisible enemies far beyond that distance.
The text was updated successfully, but these errors were encountered: