diff --git a/stripper/ze_flowering_b10.cfg b/stripper/ze_flowering_b10.cfg new file mode 100644 index 00000000..be0bee00 --- /dev/null +++ b/stripper/ze_flowering_b10.cfg @@ -0,0 +1,27 @@ +;prevent players falling off when jumping into/out of teleport on stage 3 +modify: +{ + match: + { + "classname" "trigger_teleport" + "targetname" "st3_Teleporter_02" + } + insert: + { + "OnEndTouch" "!activatorRunScriptCodeself.SetVelocity(Vector(0,0,0))0-1" + } +} + +;make rtv stage playable only once +modify: +{ + match: + { + "classname" "logic_relay" + "targetname" "st4_Spawn_Relay" + } + insert: + { + "OnTrigger" "Level_CounterSetValue110-1" + } +} \ No newline at end of file diff --git a/stripper/ze_surf_virtus_v1_1.cfg b/stripper/ze_surf_virtus_v1_1.cfg new file mode 100644 index 00000000..26592282 --- /dev/null +++ b/stripper/ze_surf_virtus_v1_1.cfg @@ -0,0 +1,205 @@ +;fix trigger_push spawnflag bug causing push item to boost zombies +modify: +{ + match: + { + "classname" "trigger_push" + "targetname" "push_trigger" + } + replace: + { + "spawnflags" "9" + } +} + +;fix chat messages not showing timer +modify: +{ + match: + { + "classname" "trigger_once" + "hammerid" "23743" + } + delete: + { + "OnStartTouch" "ServerCommandsay << AFK Teleport : 10 >>61" + "OnStartTouch" "ServerCommandsay << Human Teleport : 5 >>51" + "OnStartTouch" "serverCommandsay << Open path : 20 >>201" + } + insert: + { + "OnStartTouch" "ServerCommandsay << AFK Teleport : 10s >>61" + "OnStartTouch" "ServerCommandsay << Human Teleport : 5s >>51" + "OnStartTouch" "serverCommandsay << Open path : 20s >>201" + } +} + +modify: +{ + match: + { + "classname" "trigger_once" + "hammerid" "7236" + } + delete: + { + "OnStartTouch" "serverCommandsay << Wait : 30 >>01" + } + insert: + { + "OnStartTouch" "serverCommandsay << Wait : 30s >>01" + } +} + +modify: +{ + match: + { + "classname" "trigger_once" + "hammerid" "36770" + } + delete: + { + "OnStartTouch" "serverCommandsay << Defend : 30 >>101" + } + insert: + { + "OnStartTouch" "serverCommandsay << Defend : 30s >>101" + } +} + +modify: +{ + match: + { + "classname" "math_counter" + "hammerid" "40986" + } + delete: + { + "OnHitMin" "serverCommandsay << Open path : 30 >>71" + } + insert: + { + "OnHitMin" "serverCommandsay << Open path : 30s >>71" + } +} + +modify: +{ + match: + { + "classname" "logic_relay" + "hammerid" "43132" + } + delete: + { + "OnTrigger" "serverCommandsay << Time limit : 50 >>0-1" + } + insert: + { + "OnTrigger" "serverCommandsay << Time limit : 50s >>0-1" + } +} + +modify: +{ + match: + { + "classname" "trigger_once" + "hammerid" "36784" + } + delete: + { + "OnStartTouch" "serverCommandsay << Defend : 30 >>101" + } + insert: + { + "OnStartTouch" "serverCommandsay << Defend : 30s >>101" + } +} + +modify: +{ + match: + { + "classname" "trigger_once" + "hammerid" "11733" + } + delete: + { + "OnStartTouch" "ServerCommandsay << Wait : 25 >>01" + } + insert: + { + "OnStartTouch" "ServerCommandsay << Wait : 25s >>01" + } +} + +modify: +{ + match: + { + "classname" "trigger_once" + "hammerid" "11739" + } + delete: + { + "OnStartTouch" "serverCommandsay << Wait : 30 >>01" + } + insert: + { + "OnStartTouch" "serverCommandsay << Wait : 30s >>01" + } +} + +modify: +{ + match: + { + "classname" "trigger_once" + "hammerid" "11934" + } + delete: + { + "OnStartTouch" "serverCommandsay << Wait : 40 >>01" + } + insert: + { + "OnStartTouch" "serverCommandsay << Wait : 40s >>01" + } +} + +modify: +{ + match: + { + "classname" "logic_relay" + "hammerid" "1723" + } + delete: + { + "OnTrigger" "serverCommandsay << Open path : 10 >>51" + } + insert: + { + "OnTrigger" "serverCommandsay << Open path : 10s >>51" + } +} + +modify: +{ + match: + { + "classname" "trigger_once" + "hammerid" "23491" + } + delete: + { + "OnStartTouch" "serverCommandsay << Defend : 30 >>01" + } + insert: + { + "OnStartTouch" "serverCommandsay << Defend : 30s >>01" + } +} \ No newline at end of file