From 8219fca777bdb2357f4f5a72b9c86beea37112f2 Mon Sep 17 00:00:00 2001 From: Vauff Date: Tue, 26 Sep 2023 16:51:59 -0400 Subject: [PATCH] Add biohazard3_nemesis stripper --- stripper/ze_biohazard3_nemesis_b6_2.cfg | 49 +++++++++++++++++++++++++ 1 file changed, 49 insertions(+) create mode 100644 stripper/ze_biohazard3_nemesis_b6_2.cfg diff --git a/stripper/ze_biohazard3_nemesis_b6_2.cfg b/stripper/ze_biohazard3_nemesis_b6_2.cfg new file mode 100644 index 00000000..431c494f --- /dev/null +++ b/stripper/ze_biohazard3_nemesis_b6_2.cfg @@ -0,0 +1,49 @@ +;ze_biohazard3_nemesis_b6_2 -- Stripper fixes by Vanyarin -- Last Updated September 22nd, 2023 +;Thanks to GFL for testing + +;Adds my name in because I forgot and Headsh and HaRyDe said I could :) +modify: +{ + match: + { + "classname" "logic_auto" + } + delete: + { + "OnNewGame" "cmdCommandsay **Rebuilt for Zombie Escape by HaRyDe and Headsh**8-1" + } + insert: + { + "OnNewGame" "cmd,Command,say **Rebuilt for Zombie Escape by HaRyDe Headsh and Vanyarin**,8,-1" + } +} + +;Changes how many times OnUser1 fires outputs on HP perma trigger to fix lag issues related to Akuma Mode +modify: +{ + match: + { + "targetname" "stage4_hp_perma_trigger" + } + delete: + { + "OnStartTouch" "!selfFireUser10-1" + } + insert: + { + "OnStartTouch" "!self,FireUser1,,0,1" + } +} + +;Changes spawnflags to Map Nuke sound so it can be heard everywhere (Flag not set normally) +modify: +{ + match: + { + "targetname" "map_nuke_sound" + } + replace: + { + "spawnflags" "49" + } +} \ No newline at end of file