From e6857f8d6c78e20889f1e18640209ee45cb455fc Mon Sep 17 00:00:00 2001 From: peony <54771118+peonii@users.noreply.github.com> Date: Sat, 7 Dec 2024 13:54:22 +0100 Subject: [PATCH] EnhancedGameObject::activatedByPlayer windows offset --- bindings/2.2074/GeometryDash.bro | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/bindings/2.2074/GeometryDash.bro b/bindings/2.2074/GeometryDash.bro index b5f5f9cda..94573cf95 100644 --- a/bindings/2.2074/GeometryDash.bro +++ b/bindings/2.2074/GeometryDash.bro @@ -4776,7 +4776,7 @@ class EnhancedGameObject : GameObject { virtual void triggerActivated(float) = m1 0x4ec328, imac 0x5b3c80, ios 0x2621e8; virtual void restoreObject() = imac 0x5b3bb0, m1 0x4ec278, ios 0x262138; virtual void animationTriggered() = m1 0x4ec428, imac 0x5b3d50, ios 0x2622c8; - virtual void activatedByPlayer(PlayerObject*) = imac 0x5b3c90, m1 0x4ec334, ios 0x2621f4; + virtual void activatedByPlayer(PlayerObject*) = win 0x1a1b10, imac 0x5b3c90, m1 0x4ec334, ios 0x2621f4; virtual bool hasBeenActivatedByPlayer(PlayerObject*) = imac 0x5b3ce0, m1 0x4ec394, ios 0x26224c; virtual bool hasBeenActivated() = m1 0x4ec408, imac 0x5b3d30, ios 0x2622a8; virtual void saveActiveColors() = imac 0x5b3d70, m1 0x4ec438, ios 0x2622d8;