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OSM Offline using HTTP server concept #389
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The exact version of Mapsforge that APRSdroid is based on, 0.3.0, is from 2012 and seems to be from an era where they used a Subversion repository hosted on Google Code, and not the GitHub repo they use now, though I suspect that the commits were imported into it. Interestingly enough, the oldest tag they have in Git is actually 0.3.1 and the Subversion repository with the 0.3.0 tag is no more. That Jar file, being 12 years old, is probably no longer on any Maven repos, otherwise, it would be simple to pull down. What I can tell you is that the two Maven components/artifacts are is the following:
An approximation of them can probably be grabbed from here: |
Ultimately, a key issue is that we are just stuck on such an old version of Mapsforge and updating requires a bit of code rework to support the newer API. I think the 0.5.x branch, in particular, they changed the underlying file format so the newer map tiles aren't compatible with the older version of the library. I might be wrong on the exact versions. What I'm thinking about to become a little more familiar with the code is to just try to bump it to the next minor release. It looks like 0.4.1 is the oldest version of Mapsforge currently available on the Maven Central repository so the following lines added to build.gradle can pull it in:
That's still quite old and it's probably best to just jump to 0.21.0 from the repo. |
Looking through their repo, it looks like they switched from Subversion to Git somewhere between 0.3.0 and 0.3.1 and they didn't bother importing any of the history from Subversion. I can't do a I'm currently trying to compile APRSdroid against mapsforge 0.3.1 as a stepping stone, but even that is requiring some changes. Mostly, it's that they dropped the .v3 component from the package path and moved a few other classes around. However, some classes like ItemizedOverlay and MapGeneratorFactory appear to have been completely dropped so this will take a little while. I can see why he hasn't bothered to update to newer releases. |
For most people, the map is truly the most important part of this all. While I don't use the maps much at all, it would be nice to have back, but with the newer better offline maps. I have other ideas, but since we can download OSM tiles as PNG a lot easier than reworking this code. I figured this route would be doable. At least until I hit that hardcoded port problem. |
https://github.com/cgeo/mapsforge-old |
That was it! I modified it, recompiled. Modified APRSdroid, and it works! Offline maps baby! |
Initial commit enabling offline usage for png tile server. 127.0.0.1:8080 Easiest way to obtain the maps is to pull the APRSIS32 OSMtiles folder. Put it on your devices storage. Run any HTTP server on port 8080 to that folder of tiles. Enable offline map mode, and that's it. It'll use those tiles. |
Thank you for looking into this. For what it's worth I use maps from OpenAndroidMaps (in Mapsforge V3, no longer hosted on the site, I archived all the U.S. maps before they disappeared) with my APRSdroid installation. https://www.openandromaps.org/en/downloads/usa_en To save storage I share the Mapsforge maps with other apps such as Backcountry Navigator and Oruxmaps, which is my main Android navigation app. Orux is a handy little map app since it can display Mapsforge, PDF (for example I use National Park, Forest Service and BLM topos, among other GeoPDF), Garmin IMG and many other types. I'm not sure the details on how but it can handle both V3 and V5 Mapsforge. I have not tried V4 maps. https://www.oruxmaps.com/cs/en/ Again, thank you! To me having an offline map is a critical feature of APRSdroid. David |
Users like you are why I wanted to get it working again. I've come up with an easy method to obtain maps. I have a big bug to fix in my code related to digipeating that causes the app to stop when an invalid packet is heard. Otherwise it's working far better than the original offline maps ever did (I think). |
Some minimal instructions. More to come. |
Just an FYI. I have added support for MBTILES! The website is now out of date. I will update it soon. |
Thanks for the interesting contribution! I have an internal branch using the org.mapsforge:vtm-android library, but it's lacking the symbol / trace rendering yet. The goal is to restructure the map rendering code in a fashion where Google Maps, VTM and old-school mapsforge can be used equally, with live switching in the same APK. For VTM, the goal is also to enumerate all the map files in a given folder and to allow selecting them from a drop-down, similarly how it used to be in c:geo. Keeping the mapsforge library is not a problem then, however it's not hidpi-capable, so all the map labels are really tiny. Maybe we need to increase the mapsforge library regardless. |
Glad to see you over here. Not only have I managed this, but in the last couple days I created an internal tile server within APRSdroid that runs at start. So termux isn't needed, or any external apps. It is working perfectly with mbtiles mapping, loading speeds are extremely fast. Here's the current branch of that. It's an interesting and weird concept, but has been proven successful. Plus it gives a wide variety of options for maps! Furthermore, I need to find a way to add more online mapping options within the map viewer, but I can't figure out why the map viewer doesn't properly switch tile servers when selecting it from the list. As you can see, I'm really winging my way through. |
I would definitely love to see what you have with that map work. I don't think I could help much there, but I'd participate where possible. |
I've uploaded my WIP code to https://github.com/ge0rg/aprsdroid/tree/vtm with an added VTMMapAct class. |
By the way, here's the offline maps server running. Thanks for the link, I will check out that branch! |
What is the mapsforge apk that you posted on your website today? |
That was using a built in webserver in aprsdroid. I've moved on to a direct method that mapsforge can directly read the mbtiles. Linked below, but requires added permissions which can only be given with adb at this time. Email me for more details. It's a WIP. https://na7q.com/wp-content/uploads/2024/12/aprsdroid-release-noapi-mapsforge-mbtiles.apk |
Not fully understanding the magsforge dilemma for offline maps. I have an idea that could be a valid workaround for the time being.
Hosting tiles (png) using a simple http server that hosts the images locally on the device. I was able to make this method work, however I ran into a problem with mapsforge forcing port 80 for an http server. Even with explicitly coding 8080 for example.
Where does the mapsforgev3 jar come from? Is there an easy to find source to compile it? Seems it holds the key to the port 80 problem.
I could also be wrong on mapsforge being the problem here.
3:42.463 28741-28769 OsmTileDownloader org.aprsdroid.app D Constructed URL: http://127.0.0.1:8080/11/320/727.png 2024-10-31 18:43:43.182 28741-28769 OsmTileDownloader org.aprsdroid.app D Server response: OK, tile fetched successfully 2024-10-31 18:43:43.207 28741-28769 TileDownloader org.aprsdroid.app E null java.net.ConnectException: Failed to connect to /127.0.0.1:80 at com.android.okhttp.internal.io.RealConnection.connectSocket(RealConnection.java:147) at com.android.okhttp.internal.io.RealConnection.connect(RealConnection.java:116) at com.android.okhttp.internal.http.StreamAllocation.findConnection(StreamAllocation.java:186) at com.android.okhttp.internal.http.StreamAllocation.findHealthyConnection(StreamAllocation.java:128) at com.android.okhttp.internal.http.StreamAllocation.newStream(StreamAllocation.java:97) at com.android.okhttp.internal.http.HttpEngine.connect(HttpEngine.java:289) at com.android.okhttp.internal.http.HttpEngine.sendRequest(HttpEngine.java:232) at com.android.okhttp.internal.huc.HttpURLConnectionImpl.execute(HttpURLConnectionImpl.java:465) at com.android.okhttp.internal.huc.HttpURLConnectionImpl.getResponse(HttpURLConnectionImpl.java:411) at com.android.okhttp.internal.huc.HttpURLConnectionImpl.getInputStream(HttpURLConnectionImpl.java:248) at org.mapsforge.v3.android.maps.mapgenerator.tiledownloader.TileDownloader.executeJob(TileDownloader.java:65) at org.mapsforge.v3.android.maps.mapgenerator.MapWorker.doWork(MapWorker.java:73) at org.mapsforge.v3.android.maps.PausableThread.run(PausableThread.java:94)
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