diff --git a/codecov.yml b/codecov.yml index 4e879bc7..6c68cf9c 100644 --- a/codecov.yml +++ b/codecov.yml @@ -1,3 +1,7 @@ ignore: + - "graphics/src/tiny_obj_loader.h" + - "graphics/src/CDT" + - "graphics/src/VHACD" - "profiler/src/Remotery/lib" - "profiler/src/Remotery/vis" + - "src/win_dirent.h" diff --git a/coverage.ignore.in b/coverage.ignore.in index 07d2fafb..fb19d075 100644 --- a/coverage.ignore.in +++ b/coverage.ignore.in @@ -1,4 +1,5 @@ -profiler/src/Remotery/* graphics/src/tiny_obj_loader.h +graphics/src/CDT/* +graphics/src/VHACD/* +profiler/src/Remotery/* src/win_dirent.h -graphics/src/tinyxml2/* diff --git a/graphics/src/DelaunayTriangulation_TEST.cc b/graphics/src/DelaunayTriangulation_TEST.cc index ffe5c718..66838f85 100644 --- a/graphics/src/DelaunayTriangulation_TEST.cc +++ b/graphics/src/DelaunayTriangulation_TEST.cc @@ -73,7 +73,7 @@ TEST_F(DelaunayTriangulation, DelaunayTriangulation) EXPECT_EQ(subMesh.IndexCount() / 3u, 8u); // verify that triangles have clockwise winding - for (int t = 0; t < subMesh.IndexCount() / 3u; ++t) + for (unsigned int t = 0; t < subMesh.IndexCount() / 3u; ++t) { int vertexIndex1 = subMesh.Index(t*3 + 0); int vertexIndex2 = subMesh.Index(t*3 + 1);