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game.proto
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game.proto
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syntax = "proto2";
package buffers;
import "resources/Sprite.proto";
import "resources/Sound.proto";
import "resources/Background.proto";
import "resources/Object.proto";
import "resources/Script.proto";
import "resources/Shader.proto";
import "resources/Path.proto";
import "resources/Font.proto";
import "resources/Timeline.proto";
import "resources/Room.proto";
message Project {
repeated resources.Sprite sprites = 1;
repeated resources.Sound sounds = 2;
repeated resources.Background backgrounds = 3;
repeated resources.Path paths = 4;
repeated resources.Script scripts = 5;
repeated resources.Shader shaders = 6;
repeated resources.Font fonts = 7;
repeated resources.Timeline timelines = 8;
repeated resources.Object objects = 9;
repeated resources.Room rooms = 10;
//repeated resources.Include includes = 11;
}