for anyone who might find this useful #3
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Got the Unit today \o/ . Doom runs like a dream and the sound was way better than I had expected it. Been looking through the code and it is beautiful ! ( updated the above script to make it actually run on the device ) |
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Awesome project you have made! My big hands couldn't play in keyboard mode for more than a few minutes before they gave up so I have added joystick support to it, which gave me a chance better understand what/why you did when you set the DDR register and also learn why you had to SPEEK twice afterwards to be sure to read the correct values. I don't understand why you set the MSB during your mouse reading but I am sure there must be a reason.
I will probably make a PR but for anyone interested these a the bits and pieces needed for the joystick support in doom_generic_rad.c
In rad_doom_hijack.cpp
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These are the files that I have had to fetch to make it build and the order needed to make it run.
Not sure what versions of the libs and compiler was originally used but I think these versions are the right ones based on the comments in circle Step44.3 which was mentioned in the RAD repository.
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