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CRZ colorization files not in sync/plays slow on real PinDMDv3 #495
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I observed a brief detail. When the ball is drained and bonuses are counted, as the ball enters the shooter lane, the DMD are in sync again. Scores went fast and other scenes where skipped |
I wasn't aware, but I noted the following error multiple times ; not sure what is causing this . |
IMO this is a problem with 64-color frames being converted to rgb24 because pindmd3 doesn't understand the 64-color format. We'll see what we can do with the firmware.. |
In the meantime, I ordered an esp32 and put zeDmD firmware on it. Connected it to de Pindmdv3 and all is working now. |
A firmware update sounds easier than adding hardware but I'm happy to go either way. |
If you want the route I took :, I ordered an esp32 (for 6 euro's including shipmemt), and due to my fine motor skills no longer working well, I couldn't do the soldering myself, so I bought a shield that fits the ESP32 and allows the cable to plug into the LED panels. |
Firmware updates are on their way, they will just take some time. |
Thanks Mike, but I'll try to be patient even though I am pretty handy with a soldering iron; |
It may be related to issue #406 , which was reported for alphanumeric colorizations only.
When using a CRZ file for colorization on a real PinDMDv3, the playback is slow.
In attract mode al plays fine and seems to be synchronized, but when starting to play a game, the real DMD lags behind with scenes and scores.
Once the game ends and the attract mode begins again, everything is synchronized.
To demonstrate the issue, I recorded three different games, showing my real DMD, the virtual DMD, and the PinMAME virtual DMD. Since I was holding the phone to record, I couldn't play the game, but it's evident that the score and scenes lag behind compared to the virtual DMD, which matches the PinMAME DMD.
As all video's are just short ones, the issues is best to see in ATM. And when game is over and the Matching starts, you will see that it skipps all the rest of the scores and scenes and start attract mode.
Additionally, I've attached three dmddevice.log files created during the games, although I didn't notice anything unusual.
I find it hard to believe I'm the only one experiencing this problem. Perhaps others haven't noticed it. I'm hopeful for a quick fix so I can enjoy the CRZ colorizations as well.
AFM :
https://youtu.be/oEzdvOD3jJg
DmdDevice_AFM.log
CFTBL:
https://youtu.be/qlifYAlBRBo
DmdDevice_CFTBL.log
Twenty4:
https://youtu.be/IBItdIcMKE8
DmdDevicetwenty4.log
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