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quakesounds - inconsistent headshots #2

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foobarhl opened this issue Jul 18, 2013 · 1 comment
Open

quakesounds - inconsistent headshots #2

foobarhl opened this issue Jul 18, 2013 · 1 comment

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@foobarhl
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jonodrb: headshots are not 100 percent constant, you can shoot someone in the head but the sound doesn't always play

@foobarhl
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2.7foobar3: Fixed an issue with traceattack hooking on players. Should fix the headshot issue. Also make sure you have a "headshot 0" entry in quakesoundslist.cfg if you want headshots to play for all hits (besides those that trigger the dominating, etal) otherwise quakesounds will only play headshot sounds for the corresponding kill count.

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