From 192838b9c1c4036628ed3c042f7f1091726ef1b8 Mon Sep 17 00:00:00 2001 From: Flyinghead Date: Sat, 16 Dec 2023 16:47:48 +0100 Subject: [PATCH] maple: lightgun must return 0 for trigger axes Fixes Death Crimson 2 fast forwarding in story mode when using a lightgun. Issue #646 --- core/hw/maple/maple_devs.cpp | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) diff --git a/core/hw/maple/maple_devs.cpp b/core/hw/maple/maple_devs.cpp index 3d5b1890f..82d8040a9 100755 --- a/core/hw/maple/maple_devs.cpp +++ b/core/hw/maple/maple_devs.cpp @@ -1286,12 +1286,8 @@ struct maple_lightgun : maple_base //2 key code w16(transform_kcode(pjs.kcode)); - //not used - //2 - w16(0xFFFF); - - //not used - //4 + //6 analog (not used) + w16(0); w32(0x80808080); } return MDRS_DataTransfer;