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maple: base vmu file name on game ID for multidisk games
C/C++ CI #2189: Commit 5fc84ac pushed by flyinghead
November 3, 2024 16:14 41m 8s dev
dev
November 3, 2024 16:14 41m 8s
naomi: improve performance of M1 and M4 carts dma
Android CI #2155: Commit 96aac66 pushed by flyinghead
November 2, 2024 17:46 14m 38s dev
dev
November 2, 2024 17:46 14m 38s
naomi: improve performance of M1 and M4 carts dma
Nintendo Switch CI #1698: Commit 96aac66 pushed by flyinghead
November 2, 2024 17:46 5m 22s dev
dev
November 2, 2024 17:46 5m 22s
naomi: improve performance of M1 and M4 carts dma
BSD CI #302: Commit 96aac66 pushed by flyinghead
November 2, 2024 17:46 8m 32s dev
dev
November 2, 2024 17:46 8m 32s
naomi: improve performance of M1 and M4 carts dma
Windows UWP CI #1450: Commit 96aac66 pushed by flyinghead
November 2, 2024 17:46 10m 27s dev
dev
November 2, 2024 17:46 10m 27s
naomi: improve performance of M1 and M4 carts dma
C/C++ CI #2188: Commit 96aac66 pushed by flyinghead
November 2, 2024 17:46 21m 16s dev
dev
November 2, 2024 17:46 21m 16s
deps: update sdl to version 2.30.9
Windows UWP CI #1449: Commit da3cfd9 pushed by flyinghead
November 2, 2024 10:05 11m 23s master
November 2, 2024 10:05 11m 23s
deps: update sdl to version 2.30.9
BSD CI #301: Commit da3cfd9 pushed by flyinghead
November 2, 2024 10:05 5m 10s master
November 2, 2024 10:05 5m 10s
deps: update sdl to version 2.30.9
Nintendo Switch CI #1697: Commit da3cfd9 pushed by flyinghead
November 2, 2024 10:05 5m 15s master
November 2, 2024 10:05 5m 15s
deps: update sdl to version 2.30.9
Android CI #2154: Commit da3cfd9 pushed by flyinghead
November 2, 2024 10:05 15m 45s master
November 2, 2024 10:05 15m 45s
deps: update sdl to version 2.30.9
C/C++ CI #2187: Commit da3cfd9 pushed by flyinghead
November 2, 2024 10:05 28m 1s master
November 2, 2024 10:05 28m 1s
pvr: avoid infinite loop if tile array is invalid
BSD CI #300: Commit 65aadb9 pushed by flyinghead
November 2, 2024 10:04 1m 12s master
November 2, 2024 10:04 1m 12s
pvr: avoid infinite loop if tile array is invalid
Android CI #2153: Commit 65aadb9 pushed by flyinghead
November 2, 2024 10:04 22s master
November 2, 2024 10:04 22s
pvr: avoid infinite loop if tile array is invalid
Windows UWP CI #1448: Commit 65aadb9 pushed by flyinghead
November 2, 2024 10:04 20s master
November 2, 2024 10:04 20s
pvr: avoid infinite loop if tile array is invalid
Nintendo Switch CI #1696: Commit 65aadb9 pushed by flyinghead
November 2, 2024 10:04 23s master
November 2, 2024 10:04 23s
pvr: avoid infinite loop if tile array is invalid
C/C++ CI #2186: Commit 65aadb9 pushed by flyinghead
November 2, 2024 10:04 32s master
November 2, 2024 10:04 32s
deps: update sdl to version 2.30.9
C/C++ CI #2185: Pull request #1723 opened by scribam
November 2, 2024 08:05 22m 58s scribam:sdl
November 2, 2024 08:05 22m 58s
deps: update sdl to version 2.30.9
Nintendo Switch CI #1695: Pull request #1723 opened by scribam
November 2, 2024 08:05 5m 13s scribam:sdl
November 2, 2024 08:05 5m 13s
deps: update sdl to version 2.30.9
BSD CI #299: Pull request #1723 opened by scribam
November 2, 2024 08:05 5m 8s scribam:sdl
November 2, 2024 08:05 5m 8s
deps: update sdl to version 2.30.9
Windows UWP CI #1447: Pull request #1723 opened by scribam
November 2, 2024 08:05 9m 16s scribam:sdl
November 2, 2024 08:05 9m 16s
deps: update sdl to version 2.30.9
Android CI #2152: Pull request #1723 opened by scribam
November 2, 2024 08:05 14m 48s scribam:sdl
November 2, 2024 08:05 14m 48s
Crowdin Translation Integration
Crowdin Translation Integration #153: Scheduled
November 1, 2024 22:20 1m 13s master
November 1, 2024 22:20 1m 13s
aica: don't batch samples
BSD CI #298: Commit 2e5309b pushed by flyinghead
November 1, 2024 13:32 4m 49s master
November 1, 2024 13:32 4m 49s
aica: don't batch samples
Nintendo Switch CI #1694: Commit 2e5309b pushed by flyinghead
November 1, 2024 13:32 5m 23s master
November 1, 2024 13:32 5m 23s
aica: don't batch samples
Android CI #2151: Commit 2e5309b pushed by flyinghead
November 1, 2024 13:32 15m 3s master
November 1, 2024 13:32 15m 3s