Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

checkpointing on distorted meshes #381

Open
jshipton opened this issue Jun 19, 2023 · 0 comments
Open

checkpointing on distorted meshes #381

jshipton opened this issue Jun 19, 2023 · 0 comments
Labels
external issue Pull requests or issues relating to an external issue to bear in mind These are issues that are things that we need to bear in mind -- these issues won't ever be closed

Comments

@jshipton
Copy link
Contributor

Currently we have to force the base mesh of the distorted mesh to be that of the undistorted mesh so that the new checkpointing works (see setup of mountain examples). I suspect that this will be fixed somewhere within Firedrake at some point so we can remove this...

@jshipton jshipton added to bear in mind These are issues that are things that we need to bear in mind -- these issues won't ever be closed external issue Pull requests or issues relating to an external issue labels Jun 19, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
external issue Pull requests or issues relating to an external issue to bear in mind These are issues that are things that we need to bear in mind -- these issues won't ever be closed
Projects
None yet
Development

No branches or pull requests

1 participant