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DialogBox.java
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DialogBox.java
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package duke;
import java.io.IOException;
import java.util.Collections;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.geometry.Pos;
import javafx.scene.Node;
import javafx.scene.control.Label;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.scene.layout.HBox;
/**
* An example of a custom control using FXML.
* This control represents a dialog box consisting of an ImageView to represent the speaker's face and a label
* containing text from the speaker.
*/
public class DialogBox extends HBox {
@FXML
private Label dialog;
@FXML
private ImageView displayPicture;
private DialogBox(String text, Image img) {
try {
FXMLLoader fxmlLoader = new FXMLLoader(MainWindow.class.getResource("/view/DialogBox.fxml"));
fxmlLoader.setController(this);
fxmlLoader.setRoot(this);
fxmlLoader.load();
} catch (IOException e) {
e.printStackTrace();
}
dialog.setText(text);
displayPicture.setImage(img);
}
/**
* Flips the dialog box such that the ImageView is on the left and text on the right.
*/
private void flip() {
ObservableList<Node> tmp = FXCollections.observableArrayList(this.getChildren());
Collections.reverse(tmp);
getChildren().setAll(tmp);
setAlignment(Pos.TOP_LEFT);
}
public static DialogBox getUserDialog(String text, Image img) {
return new DialogBox(text, img);
}
public static DialogBox getDukeDialog(String text, Image img) {
var db = new DialogBox(text, img);
db.flip();
return db;
}
}